Def Jam: Fight for NY

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Revision as of 13:21, 4 April 2011 by Foso (talk | contribs) (Configuration: clean up, replaced: |recompiler → |cpuengine (2))
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Def Jam: Fight for NY
Def Jam: Fight for NY‎
Developer(s)
Publisher(s) Electronic Arts
Series Def Jam
Platform(s) GameCube
Genre(s) Fighting
Mode(s) Single-Player, Multiplayer
Input methods
Compatibility 4Stars4.pngEdit rating: Def Jam: Fight for NY
Playable
GameIDs GNWP69, GNWE69
See also...

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Def Jam: Fight for NY

Problems

Videos

Cinematics are a mess.

Sound

There is no background music or voices with DSP HLE, only sound effects can be heard. Using DSP LLE resolves this problem.

Long Loading

Before a fight begins, the loading times are incredibly long.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE HLE doesnt output voices or BGM

Version Compatibility

The graph below charts the compatibility with Def Jam: Fight for NY since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-12703 (current)
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Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |}

Gameplay Videos