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Disc Channel: Difference between revisions
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|{{#vardefineecho:problems| | |{{#vardefineecho:problems| | ||
=== Savestates/GameINIs/Cheats Do Not Work === | === <s>Savestates</s>/GameINIs/<s>Cheats</s> Do Not Work === | ||
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if | Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if [[Super Smash Bros. Brawl]] is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load [[Xenoblade Chronicles]], the game settings from the GameINI, cheats, and even any savestates made will be for Brawl and not Xenoblade. There is no solution at this time. | ||
Partially fixed in {{revision|5.0-2712}}, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work. However, because of the state of Dolphin's current config system, GameINIs are not reloaded. This will be solved in the future with the new config system. | |||
=== <s>GameCube Games Do Not Load</s> === | === <s>GameCube Games Do Not Load</s> === |
Revision as of 19:16, 12 March 2017
Disc Channel | |
---|---|
Type | Pre-installed |
Developer(s) | Nintendo |
Platform(s) | Wii Channels |
Release date(s) | NA November 19, 2006 JP December 2, 2006 AUS December 7, 2006 EU December 8, 2006 |
Genre(s) | Utility |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
See also... |
Dolphin Forum thread |
This channel allows the user to launch Wii or GameCube games from the disc drive of the Wii.
There are two methods to "insert" a disc. To set the Default ISO, you can either right click a game in the Game List and select "Set as default ISO"; or you can set it in Config -> Paths -> Default ISO. Alternatively, you can insert a disc while a game/Wii menu is running with "Change Disc", located in File -> Change Disc or by right-clicking a game in the game list.
Problems
Savestates/GameINIs/Cheats Do Not Work
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if Super Smash Bros. Brawl is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load Xenoblade Chronicles, the game settings from the GameINI, cheats, and even any savestates made will be for Brawl and not Xenoblade. There is no solution at this time.
Partially fixed in 5.0-2712, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work. However, because of the state of Dolphin's current config system, GameINIs are not reloaded. This will be solved in the future with the new config system.
GameCube Games Do Not Load
Disc Channel can recognize GameCube games but launching them with the Disc Channel is not possible at this time due to the complexities of the Starlet coprocessor and the Wii's GameCube Mode (MIOS). Fixed in 5.0-2449.
Configuration
This channel does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Disc Channel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This channel has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7598 | Windows 7 | Intel Quad Core Xeon @ 2.8GHz | ATI Radeon HD 5770 | Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. | SephirothFanatic |
3.0 | Windows 7 | Intel Quad Core Xeon @ 2.8GHz | ATI Radeon HD 5770 | Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. | SephirothFanatic |
3.0-376 | Windows 7 | Intel Quad Core Xeon @ 2.8GHz | ATI Radeon HD 5770 | Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. | SephirothFanatic |
3.5-268 | Windows 7 | Intel Core i5-3570K @ 4.7GHz | NVIDIA GeForce GTX 275 | ES_Launch merger. Thanks to the fixing of ES_Launch and other improvements, the disc channel no longer has any errors even with panic handlers. But it is still unable to load games. | MaJoR |
4.0-1977 | Windows 7 | Intel Core i5-2400 @ 3.1GHz | AMD Radeon HD 5450 | The Disc Channel can now launch Wii games without problems, but it cannot load GameCube games yet. | Lukeee123 |
^4.0.2 | Windows 7 | AMD A4-5300B APU @ 3.40 GHz | Radeon(tm) HD graphics | All games, even Wii games, refuse to load. It just freezes on a black screen | 71.229.35.236 |
Gameplay Videos
- Nintendo (Developer)
- North America (Release region)
- Japan (Release region)
- Australia (Release region)
- Europe (Release region)
- 2006 (Initial release year)
- Utility (Genre)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Tested On (Release): 4.0.2
- Tested On (CPU): AMD
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii Channels