Disc Channel: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Wii-Disc_Channel.png|350px]]
|channeltype = Pre-installed
|developer = Nintendo
|developer = Nintendo
|channeltype = Pre-installed
|released  = {{vgrelease|NA=November 19, 2006}}{{vgrelease|JP=December 2, 2006}}{{vgrelease|AUS=December 7, 2006}}{{vgrelease|EU=December 8, 2006}}
|image = [[File:Wii-Disc_Channel.png|300px]]
|genre    = Utility
|input    = Wii Remote
|forumlink = https://forums.dolphin-emu.org/Thread-wii-channel-disc-channel
}}
}}


This channel allows the user to launch games from the disk drive of the [[Wii]]. They may be either Wii games or [[GameCube]] games. Ideally, this channel in Dolphin would allow for the launch of the default ISO currently selected in Config => Paths.
This channel allows the user to launch [[Wii]] or [[GameCube]] games from the disc drive of the Wii.
 
== Emulation Information ==
=== "Insert" a Disc with ISO ===
You can "insert" (or change) a disc with File > '''Change Disc''' or by right-clicking a game in the game list and change to it. For disc to be inserted on startup, right-click a game in the game list and select '''Set as default ISO''' (or set it in Config > Paths > '''Default ISO''').


== Problems ==
== Problems ==
=== Unknown ISO ===
{{Problems|{{#vardefineecho:problems|
Launching a Wii ISO, pressing the Home button, selecting "Wii Menu" and selecting "Yes" to the "Return to Wii Menu?" dialog works correctly, provided a Wii System Menu is currently installed. Although, some revisions may give the following error if the "Use Panic Handlers" are on: "Unknown pointer 0xffffffff Continue?". However, Dolphin doesn't fully emulate the Device_ES functions, so the Disc Channel will show the message below if a GameCube ISO is set as the default ISO in Dolphin settings, or if you start the Wii Menu and use the "Change Disc" option under the File menu in Dolphin to select a Wii ISO whose region does not match the installed Wii System Menu.
 
<div style="clear:both">[[File:Disc_Channel_unknown.png|200px|thumb|left|In some situations ISO files are unknown on Disc Channel]]</div>
=== <s>Cheats, Savestates Not Working</s> ===
<!-- Shared problem with [[GameCube Main Menu#Cheats, Savestates Not Working]] and [[Wii Menu#Cheats, Savestates Not Working]] -->
Dolphin only recognizes the first thing loaded as the game that is being played. For example, if [[Super Smash Bros. Brawl]] is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load [[Xenoblade Chronicles]], the game cheats, and even any savestates made will be for Brawl and not Xenoblade.
 
Fixed in {{revision|5.0-2712}}, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work.
 
=== <s>GameCube Games Do Not Load</s> ===
Disc Channel can recognize GameCube games but launching them with the Disc Channel is not possible at this time due to the complexities of the Starlet coprocessor and the Wii's GameCube Mode (MIOS). Fixed in {{revision|5.0-2449}}.
 
=== <s>Persistent Game Settings (GameINI) on Next Game Load</s> ===
<!-- Shared problem with [[GameCube Main Menu#Persistent Game Settings (GameINI) on Next Game Load]] and [[Wii Menu#Persistent Game Settings (GameINI) on Next Game Load]] -->
Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system. Fixed in {{revision|5.0-4896}}.
 
}}}}


== Configuration ==
== Configuration ==
{{Config
{{Config
|type = channel
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityVersion|0|**|ES_Launch required}}
{{VersionCompatibilityVersion|6202|***}}
{{VersionCompatibilityVersion|7598|***|}}
{{VersionCompatibilityVersion|7598|***}}
{{VersionCompatibilityVersion|3.5-268|***|ES_Launch merge}}
{{VersionCompatibilityVersion|4.0-1953|****|Wii disc load fix}}
{{VersionCompatibilityVersion|5.0-2449|*****|GameCube disc load fix}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start|type=channel}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7598|OS=Windows 7 x64|CPU=Intel Quad Core Xeon @ 2.8Ghz|GPU=ATI Radeon HD 5770|result=Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not avaiable in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now.|tester=SephirothFanatic}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now.|tester=SephirothFanatic}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now.|tester=SephirothFanatic}}
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now.|tester=SephirothFanatic}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 275|result=ES_Launch merger. Thanks to the fixing of ES_Launch and other improvements, the disc channel no longer has any errors even with panic handlers. But it is still unable to load games.|tester=MayImilae}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B @ 3.4 GHz|GPU=AMD Radeon HD 7480D|result=All games, even Wii games, refuse to load. It just freezes on a black screen|tester=71.229.35.236}}
{{testing/entry|revision=4.0-1977|OS=Windows 7|CPU=Intel Core i5-2400 @ 3.1 GHz|GPU=AMD Radeon HD 5450|result=The Disc Channel can now launch Wii games without problems, but it cannot load GameCube games yet.|tester=Lukeee123}}
{{testing/entry|revision=5.0-14197|OS=Windows 10|CPU=Intel Core i5-4200U @ 1.6 GHz|GPU=Intel HD Graphics 4400|result=Perfect, now it can load both GameCube and Wii games.|tester=Jack}}
 
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=e5zzpVQp9Bk Different Disc Channel intros (Wii System Menu) on Dolphin Wii/GC Emulator]
{{VideoGallery
 
|vid1=e5zzpVQp9Bk|cap1=Different Disc Channel intros (Wii Menu) on Dolphin Wii/GC Emulator
|vid2=wQj42uqQ4CM|cap2=Disc Channel 5.0-14197
}}
[[Category:Wii Channels]]
[[Category:Wii Channels]]

Latest revision as of 19:25, 29 February 2024

Disc Channel
Wii-Disc Channel.png
Type Pre-installed
Developer(s) Nintendo
Platform(s) Wii Channels
Release date(s) NA November 19, 2006
JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
Genre(s) Utility
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Disc Channel
Perfect
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

This channel allows the user to launch Wii or GameCube games from the disc drive of the Wii.

Emulation Information

"Insert" a Disc with ISO

You can "insert" (or change) a disc with File > Change Disc or by right-clicking a game in the game list and change to it. For disc to be inserted on startup, right-click a game in the game list and select Set as default ISO (or set it in Config > Paths > Default ISO).

Problems

Cheats, Savestates Not Working

Dolphin only recognizes the first thing loaded as the game that is being played. For example, if Super Smash Bros. Brawl is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load Xenoblade Chronicles, the game cheats, and even any savestates made will be for Brawl and not Xenoblade.

Fixed in 5.0-2712, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work.

GameCube Games Do Not Load

Disc Channel can recognize GameCube games but launching them with the Disc Channel is not possible at this time due to the complexities of the Starlet coprocessor and the Wii's GameCube Mode (MIOS). Fixed in 5.0-2449.

Persistent Game Settings (GameINI) on Next Game Load

Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system. Fixed in 5.0-4896.

Configuration

This channel does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Disc Channel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This channel has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7598 Windows 7 Intel Quad Core Xeon @ 2.8 GHz ATI Radeon HD 5770 Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. SephirothFanatic
3.0 Windows 7 Intel Quad Core Xeon @ 2.8 GHz ATI Radeon HD 5770 Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. SephirothFanatic
3.0-376 Windows 7 Intel Quad Core Xeon @ 2.8 GHz ATI Radeon HD 5770 Launching any game results in the following error: IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now. SephirothFanatic
3.5-268 Windows 7 Intel Core i5-3570K @ 4.7 GHz NVIDIA GeForce GTX 275 ES_Launch merger. Thanks to the fixing of ES_Launch and other improvements, the disc channel no longer has any errors even with panic handlers. But it is still unable to load games. MayImilae
4.0.2 Windows 7 AMD A4-5300B @ 3.4 GHz AMD Radeon HD 7480D All games, even Wii games, refuse to load. It just freezes on a black screen 71.229.35.236
4.0-1977 Windows 7 Intel Core i5-2400 @ 3.1 GHz AMD Radeon HD 5450 The Disc Channel can now launch Wii games without problems, but it cannot load GameCube games yet. Lukeee123
5.0-14197 Windows 10 Intel Core i5-4200U @ 1.6 GHz Intel HD Graphics 4400 Perfect, now it can load both GameCube and Wii games. Jack

Gameplay Videos