Disney's Donald Duck: Goin' Qu@ckers: Difference between revisions
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Revision as of 00:00, 2 December 2012
Disney's Donald Duck: Goin' Qu@ckers | |
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Developer(s) | Disney Interactive |
Publisher(s) | Ubi Soft Montreal |
Platform(s) | GameCube |
Release date(s) | NA March 25, 2002 EU May 3, 2002 |
Genre(s) | Platform, Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Disney's Donald Duck: Goin' Qu@ckers, known as Disney's Donald Duck: Qu@ck Att@ck in Europe, is a platform game developed by Ubi Soft Montreal and Disney Interactive and published by Ubi Soft Entertainment for various consoles and Windows-based personal computers. A completely different game with the same title was released for the Game Boy Color, as well as on Game Boy Advance, the latter being given the title Donald Duck Advance. Gameplay is similar to Crash Bandicoot. The levels alternate between a 2D and a 3D perspective. The story focuses on Donald Duck and his quest to save Daisy Duck from the evil magician Merlock.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Disney's Donald Duck: Goin' Qu@ckers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Disney Interactive (Developer)
- Ubi Soft Montreal (Publisher)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Platform (Genre)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games