|DoReMi Fantasy: Milon's DokiDoki Adventure|
|Platform(s)||Virtual Console, SNES|
|Release date(s)|| Super Famicom|
JP March 22, 1996
JP February 26, 2008
NA March 10, 2008
EU/AUS September 5, 2008
|Input methods||GameCube Controller, Classic Controller|
|GameIDs||JCAJ01, JCAN01, JCAL01|
In DoReMi Fantasy: Milon's DokiDoki Adventure an energetic boy named Milon sets off on a great adventure in a cute fairy-tale world. Piccolo is a village in the country of Fantasia. One day, they hear from the fairy Alis that songs and music have disappeared from the forest. Suddenly, the wizard Amon appears, grabs Alis and vanishes with her. The brave Milon must now go on a journey to rescue his kidnapped friend, with his bubble shooter as his only weapon.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with DoReMi Fantasy: Milon's DokiDoki Adventure since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: