Doala de Wii: Difference between revisions
Jump to navigation
Jump to search
(RegExp Mass Edit, Template:Problems implementation) |
(Template:Problems bug fix) |
||
Line 13: | Line 13: | ||
== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
}} | |||
}}}} | |||
== Configuration == | == Configuration == |
Revision as of 23:14, 6 December 2016
Doala de Wii | |
---|---|
Developer(s) | Tera Box |
Publisher(s) | Tera Box |
Platform(s) | Wii |
Release date(s) | JP April 2, 2009 |
Genre(s) | Party |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Doala de Wii the Chunichi Dragons mascot "Doala" is finally game! In the "room of Doala" of the main mode, using the Wii remote control it is possible to touch Doala on the face and legs in seven locations, producing various reactions.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Doala de Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |