Dokapon Kingdom: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image = [[File:DokaponKingdom.jpg|300px]]
|image     = [[File:DokaponKingdom.jpg|300px]]
|developer = Sting Entertainment
|developer = Sting Entertainment
|publisher = {{vgrelease|JP=Sting Entertainment|NA=Atlus|EU=BigBen Interactive}}
|publisher = {{vgrelease|JP=Sting Entertainment|NA=Atlus|EU=BigBen Interactive}}
|released  = {{vgrelease|JP=November 22, 2007|NA=October 14, 2008|EU=March 26, 2010}}
|released  = {{vgrelease|JP=November 22, 2007|NA=October 14, 2008|EU=March 26, 2010}}
|genre    = Role-playing
|genre    = Role-playing
|modes    = Single-player
|input    = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input    = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|modes    = Single-player
|forumlink = http://forums.dolphin-emu.org/Thread-wii-dokapon-kingdom
|forumlink = http://forums.dolphin-emu.org/Thread-wii-dokapon-kingdom
}}
}}


'''''Dokapon Kingdom''''' is a 2007 console role-playing game developed and published by Sting in Japan for the Sony PlayStation 2 on November 22, 2007. It was later published by Atlus in North America on October 14, 2008. It is a remake of the 1994 Super Family Computer title, ''Dokapon 3.2.1 - Arashi o Yobu Yuujou''.
'''''Dokapon Kingdom''''' is a land of wealth and riches ruled by a gold-loving King and his daughter Princess Penny. One day, monsters begin appearing all over the realm, assaulting the towns and stealing all of the empire's wealth. The King, unable to collect taxes from his impoverished citizens, calls for heroes from across the land to come and rid his monarchy of these monsters. The prize for the hero who is able to free the land: The hand of Princess Penny and rule of the Kingdom itself! Warning : relationship counseling not included!
The PlayStation 2 version was later re-released in Japan on November 20, 2008, with a "Sting The Best" stamp on it.  It was later transplanted to the [[Wii]] by Sting Entertainment on July 31, 2008 titled as '''''Dokapon Kingdom for Wii'''''. The Wii version was later published in North America by Atlus on October 14, 2008, and in Europe by BigBen Interactive on March 26, 2010, both without "for Wii" in the names.
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}
 
=== Overlapping Music ===
Checking "NPC battle skip" within the game causes a strange bug that randomly overlaps the AI's battle music over the player's music. This is not a problem with Dolphin, as this bug exists on the Wii console. Do not turn on "NPC Battle Skip" to avoid this problem.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Overlapping Music ===
}}}}
Checking "NPC battle skip" within the game causes a strange bug that randomly overlaps the AI's battle music over the player's music. This is not a problem with Dolphin, as this bug exists on the Wii console. Do not turn on "NPC Battle Skip" to avoid this problem.


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7671|****|Compatibility before this revision is likely}}
{{VersionCompatibilityVersion|7671|****|Compatibility before this revision is likely}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom X4 830 @ 2.8GHz|GPU=ATI HD Radeon 4200|result=Works perfect as long as you don't mess with the in game settings like speed or CPU Battle Skip.|tester=Morgance}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom X4 830 @ 2.8GHz|GPU=ATI HD Radeon 4200|result=Works perfect as long as you don't mess with the in game settings like speed or CPU Battle Skip.|tester=Morgance}}
{{testing/entry|revision=3.0-226|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=AMD Radeon HD 6870|result=Had an issue with the Nintendo Wiimote. Noticeable lag, and sometimes the game wouldn't respond to the controller. Checking "Alternate WiiMote Timing" under the game's properties fixed this for me.|tester=}}
{{testing/entry|revision=3.0-226|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=AMD Radeon HD 6870|result=Had an issue with the Nintendo Wii Remote. Noticeable lag, and sometimes the game wouldn't respond to the controller. Checking "Alternate WiiMote Timing" under the game's properties fixed this for me.|tester=}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=dWjqxXrN6QE|cap1=Dolphin Emulator 5.0-3582 - Dokapon Kingdom (1080p HD) - Nintendo Wii
|vid2=tEWJ7n_tr6c|cap2=Dokapon Kingdom [Nintendo Wii] [Español] Dolphin 5.0 [1080p HD]
}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 08:07, 18 January 2020

Dokapon Kingdom
DokaponKingdom.jpg
Developer(s) Sting Entertainment
Publisher(s) JP Sting Entertainment
NA Atlus
EU BigBen Interactive
Platform(s) Wii
Release date(s) JP November 22, 2007
NA October 14, 2008
EU March 26, 2010
Genre(s) Role-playing
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 5Stars5.pngEdit rating: Dokapon Kingdom
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Dokapon Kingdom is a land of wealth and riches ruled by a gold-loving King and his daughter Princess Penny. One day, monsters begin appearing all over the realm, assaulting the towns and stealing all of the empire's wealth. The King, unable to collect taxes from his impoverished citizens, calls for heroes from across the land to come and rid his monarchy of these monsters. The prize for the hero who is able to free the land: The hand of Princess Penny and rule of the Kingdom itself! Warning : relationship counseling not included!

Emulation Information

Controller Map Overlap

Dokapon Kingdom is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Overlapping Music

Checking "NPC battle skip" within the game causes a strange bug that randomly overlaps the AI's battle music over the player's music. This is not a problem with Dolphin, as this bug exists on the Wii console. Do not turn on "NPC Battle Skip" to avoid this problem.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Dokapon Kingdom since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7671 Windows 7 AMD Phenom X4 830 @ 2.8GHz ATI HD Radeon 4200 Works perfect as long as you don't mess with the in game settings like speed or CPU Battle Skip. Morgance
3.0-226 Windows 7 Intel Core 2 Duo E6600 @ 3GHz AMD Radeon HD 6870 Had an issue with the Nintendo Wii Remote. Noticeable lag, and sometimes the game wouldn't respond to the controller. Checking "Alternate WiiMote Timing" under the game's properties fixed this for me.

Gameplay Videos