Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
|Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai|
JP Technōs Japan
JP Arc System Works
|Platform(s)||Virtual Console, NES|
JP October 12, 1990
JP December 4, 2007
KO October 14, 2008
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai (ダウンタウン熱血行進曲 それゆけ大運動会) features Nekketsu competing against three other teams (Hanazono, Reiho, and an inter-school union) compete in a series of four athletic events.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|