Dragon Ball: Revenge of King Piccolo: Difference between revisions
(→Version Compatibility: Sorry for the vagueness. There's a PR somewhere with the fix if someone wants more exact builds.) |
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{{VersionCompatibilityVersion|4632|****|}} | {{VersionCompatibilityVersion|4632|***|Game crash not verified, but CPU bug should still be there.}} | ||
{{VersionCompatibilityVersion|4.0.2|***|Verified game crash during the game}} | |||
{{VersionCompatibilityVersion|5.0|****|Game Crash fixed sometime before release}} | |||
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Revision as of 16:36, 21 August 2016
Dragon Ball: Revenge of King Piccolo | |
---|---|
Developer(s) | Media.Vision |
Publisher(s) | Bandai Games |
Series | Dragon Ball Z |
Platform(s) | Wii |
Release date(s) | JP July 23, 2009 NA October 20, 2009 EU October 23, 2009 AUS October 30, 2009 |
Genre(s) | Platform, Adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Dragon Ball: Revenge of King Piccolo, released in Japan as Dragon Ball: World's Greatest Adventure, is a video game based on the anime and manga series Dragon Ball.
Problems
Flickering
This game requires the External Frame Buffer (XFB) to be on and set to either Virtual or Real to avoid flickering - flipping between normal game video and solid black every other frame. Virtual XFB is set by default in the GameINI, but if you open the graphics configuration window while the game is running, the GUI settings will override the GameINI and this problem may occur.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Dragon Ball: Revenge of King Piccolo since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-424 | Windows 10 | Intel Core i5-3570K @ 3.4GHz | NVIDIA GeForce GTX 1070 | Game plays very well. Sometimes get lines on 2D objects at higher resolutions. 1x IR looks perfect. | JMC4789 |
Gameplay Videos
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- Media.Vision (Developer)
- Bandai Games (Publisher)
- Dragon Ball Z (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Platform (Genre)
- Adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games