Dragon Ball Z: Budokai

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Dragon Ball Z: Budokai
DragonBallZBudokaiGC.jpg
Developer(s) Dimps
Publisher(s) NA Atari
JP/EU Bandai Games
Series Dragon Ball Z, Budokai Tenkaichi
Platform(s) GameCube
Release date(s) JP November 28, 2003
NA October 28, 2003
EU November 14, 2003
Genre(s) Fighting, Anime
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Dragon Ball Z: Budokai
Playable
GameIDs GD7JB2, GD7E70, GD7PB2
See also...

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Dragon Ball Z: Budokai is the first game of the Budokai series of fighting games based on the Dragon Ball media franchise. Released on the GameCube with additional cel-shaded graphics.

Problems

Interlaced Output

Dragon Ball Z: Budokai forces interlaced rendering causing it's output to jitter vertically. Dolphin doesn't currently support interlaced output and attempts to convert all output to be rendered progressively. When progressive rendering can't be forced delinterlacing doesn't occur appropriately causing output to shift up a row for one frame and back on the next. Refer issue 10473.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Dragon Ball Z: Budokai since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-8474 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r5960 Windows 7 Intel Core i7-930 @ 3.53GHz ATI Radeon HD 5770 Nearly Perfect
r6452 Windows 7 Intel Core i5-430M ATI Radeon HD 5730 Very good (50/50 frames in HDD)
r7257 Windows 7 Intel Core i7-860 ATI Radeon HD 5770 Perfect 60FPS, no graphical problems, only some occasional crackling in the sound. ThatLuciano
3.0 Windows 7 Intel Celeron E3300 @ 3.5GHz NVIDIA GeForce GT 240 Perfect, 60FPS all the time EliasYFGM
3.0-733 Ubuntu 12.04 AMD FX 6100 @ 3.3GHz NVIDIA GeForce GTX 560 Ti Almost Perfect, 50FPS all the time but sounds kinda crappy. Have to choose pulse or OpenAL Shini
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Dragonball Z Budokai HD Widescreen Hack Spartacus
4.0.2 Windows 7 AMD E-350 @ 1.84GHz AMD Radeon HD 6310 Half Playable:60FPS in menus, 25~50FPS in Gameplay, 1.5X native, No sound Dark.H
4.0-4693 Xubuntu 14.04 AMD A10-5800K AMD Radeon 7660D 60FPS, Vanilla Settings( exception of fast depth calculation ) Screen shakes, and no sound. Only music plays (exception of intro music) iBloodLust
5.0-3185 Windows 10 Intel Celeron Processor N3050 Intel HD Graphics (Unnespecific version) Nearly Perfect, around 45/50 FPS, no graphical problems, just some sound errors, sounds unsync sometimes. In saiyan saga, in Vegeta's fight, my computer lags and then freezes!. Native x2 Cesar24

Gameplay Videos