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Dragon Ball Z: Budokai
|Dragon Ball Z: Budokai|
Maximum number of loops have been performed
|GameIDs||GD7JB2, GD7E70, GD7PB2|
Dragon Ball Z: Budokai is the first game of the Budokai series of fighting games based on the Dragon Ball media franchise. Originally it was released for the PlayStation 2, but was later released on the Nintendo GameCube with aditional cel-shaded graphics.
Two characters fight in a three-dimensional environment until the health meter of one character is depleted, and the opposing player wins. The player is able to initiate a variety of special moves in order to defeat his or her opponent.
The game follows the Dragon Ball Z timeline starting with Goku and Piccolo's fight with Raditz up to Gohan's final battle with Cell with a total of 23 playable characters. Features included in the game were a story mode, a versus mode, a tournament stage, and an items shop which allowed the player to purchase various customization abilities using money that was gained through the various challenges in the story mode and tournament victories. The story mode also included a few "what if" episode's to play, retelling iconic events in the Dragon Ball history with a few twists.
The sound occasionally cracks, usually during cutscenes where the sound gets to a high pitch.
Only configuration options for the best compatibility where they deviate from defaults are listed.
The graph below charts the compatibility with Dragon Ball Z: Budokai since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||Intel Core i7-930 @ 3.53GHz||ATI Radeon HD 5770||Nearly Perfect|
|Windows 7 x64||Intel Core i5-430M||ATI Radeon HD 5730||Very good (50/50 frames in HDD)|
|Windows 7 x64||Intel Core i7-860||ATI Radeon HD 5770||Perfect 60 FPS, no graphical problems, only some occasional crackling in the sound||ThatLuciano|
|Windows 7 x64||Intel Celeron E3300 @ 3.5GHz||nVidia GeForce GT 240||Perfect, 60 FPS all the time||EliasYFGM|