Dragon Ball Z: Budokai 2: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:Dragon Ball Z-Budokai 2.jpg|300px]]
|image     = [[File:Dragon Ball Z-Budokai 2.jpg|300px]]
|developer     = Dimps
|developer = Dimps
|publisher     = Atari
|publisher = {{vgrelease|EU=Bandai Games|JP/NA/AUS|Atari}}
|released     = {{vgrelease|NA=December 15, 2004|EU=March 18, 2005|AUS=April 8, 2005}}
|series    = Dragon Ball Z
|series        = ''Dragon Ball Z''
|released = {{vgrelease|NA=December 15, 2004|EU=March 18, 2005|AUS=April 8, 2005}}
|genre         = Fighting
|genre     = Fighting, Anime
|modes         = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-dragon-ball-z-budokai-2--26079
|forumlink = http://forums.dolphin-emu.org/Thread-gc-dragon-ball-z-budokai-2--26079
}}
}}


Go to the next level in the Dragon Ball Z saga. '''''Dragon Ball Z: Budokai 2''''', released as '''''Dragon Ball Z 2''''' in Japan, improves upon the first installment by adding an all-new single player mode, new characters and explosive attacks. Experience the new match-ups, character cameos and challenging missions in "Dragon World." Pick your favorite DBZ hero or enemy and take on a friend in "Vs." and "Tournament" modes. If you're really good, you will soon come face-to-face with Buu, the most lethal DBZ villain.
Go to the next level in the Dragon Ball Z saga. '''''Dragon Ball Z: Budokai 2''''', released as '''''Dragon Ball Z 2''''' ('''''ドラゴンボールZ2''''' '''''Doragon Bōru Zetto Tsū''''') in Japan, improves upon the first installment by adding an all-new single player mode, new characters and explosive attacks. Experience the new match-ups, character cameos and challenging missions in "Dragon World." Pick your favorite DBZ hero or enemy and take on a friend in "Vs." and "Tournament" modes. If you're really good, you will soon come face-to-face with Buu, the most lethal DBZ villain.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems/Interlaced Output}}
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
}}
}}
== Enhancements ==
=== 16:9 Widescreen Gecko Code  ===
==== NA ====
<pre>$16:9 Widescreen
C21A1278 00000005
C22D0000 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
04668A80 3F800000
C20087B4 00000005
3CE0802F 80E72D40
3D004480 7C074000
4082000C 3D003F40
910D0000 80FA0008
60000000 00000000
C20087C0 00000002
3F803F80 938D0000
C0BA0020 00000000
202F2D50 3F4CCCCD
042F2D50 3F19999A
E2000001 80008000
</pre>


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|****}}
{{VersionCompatibilityVersion|2.0|****|}}
{{VersionCompatibilityVersion|3.5-2382|*****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 29: Line 58:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Playable: 60FPS|tester=}}
{{testing/entry|revision=2.0|OS=Windows XP|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Playable: 60FPS|tester=}}
{{testing/entry|revision=7019|OS=Windows 7 x64|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}}
{{testing/entry|revision=7019|OS=Windows 7|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}}
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}}
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, BGM audio stops playing: 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, BGM audio stops playing: 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7 x64|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Perfect, BGM audio  is fixed. 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Perfect, BGM audio  is fixed. 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames Dragon Ball Z Budokai 2 HD Widescreen Hack]|tester=Spartacus}}
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames Dragon Ball Z Budokai 2 HD Widescreen Hack]|tester=Spartacus}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}}
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}}
{{testing/entry|revision=4.0.2|OS=Windows XP SP3 x86|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}}
{{testing/entry|revision=4.0.2|OS=Windows XP SP3|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}}
{{testing/entry|revision=4.0-8520|OS=Windows 7|CPU=Intel Core i7-3820 @ 3.8GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Other from the flicker (fix it one day please) which occurs during the entire game, it is perfect. Everything works as intended and netplay (online) works flawlessly.|tester=JohnFromSteam}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|JIpH97sKGFU|Dolphin Emulator 4.0.2 - Dragon Ball Z: Budokai 2 (1080p HD) - Nintendo GameCube|}}
<!--A full list of options is available at Template:VideoGallery/doc-->
{{Dailymotion|x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames|Dragon Ball Z Budokai 2 HD Widescreen Hack|}}
{{VideoGallery
{{YouTube|HX4zFwwWUXI|DBZ Budokai 2 GC Dolphin SVN r4804 Gameplay buu|br}}
|vid1=HX4zFwwWUXI|cap1=DBZ Budokai 2 GC Dolphin SVN r4804 Gameplay buu (480p)
|vid2=WLupOUnXySo|cap2=Dragon Ball Z: Budokai 2 - Gameplay Gamecube HD 720P60 (Dolphin GC/Wii Emulator. v4.)
|srv3=dailymotion|vid3=x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames|cap3=Dragon Ball Z Budokai 2 HD Widescreen Hack (v4. 720p.)
|vid4=JIpH97sKGFU|cap4=Dolphin Emulator 4.0.2 - Dragon Ball Z: Budokai 2 (1080p HD) - Nintendo GameCube
|vid5=WC7dRI263-A|cap5=(60 FPS) Dragon Ball Z: Budokai 2 - NVIDIA SHIELD Android TV - Dolphin Emulator (1080p) - GameCube (4.0-7941)
|vid6=fStkggYfoNI|cap6=Dragon Ball Z: Budokai 2 [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p60 HD]
}}


{{Navigation Dragon Ball}}
{{Navigation/Dragon Ball}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 22:23, 27 May 2018

Dragon Ball Z: Budokai 2
Dragon Ball Z-Budokai 2.jpg
Developer(s) Dimps
Publisher(s) EU Bandai Games
JP/NA/AUS Atari
Series Dragon Ball Z
Platform(s) GameCube
Release date(s) NA December 15, 2004
EU March 18, 2005
AUS April 8, 2005
Genre(s) Fighting, Anime
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Dragon Ball Z: Budokai 2
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Go to the next level in the Dragon Ball Z saga. Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 (ドラゴンボールZ2 Doragon Bōru Zetto Tsū) in Japan, improves upon the first installment by adding an all-new single player mode, new characters and explosive attacks. Experience the new match-ups, character cameos and challenging missions in "Dragon World." Pick your favorite DBZ hero or enemy and take on a friend in "Vs." and "Tournament" modes. If you're really good, you will soon come face-to-face with Buu, the most lethal DBZ villain.

Problems

Interlaced Output

Dragon Ball Z: Budokai 2 forces interlaced rendering causing its output to jitter vertically. Dolphin doesn't currently support interlaced output and attempts to convert all output to be rendered progressively. When progressive rendering can't be forced, delinterlacing doesn't occur appropriately, causing output to shift up a row for one frame and back down on the next. Refer to issue 10473.

Configuration

No configuration changes are known to affect compatibility for this title.

Enhancements

16:9 Widescreen Gecko Code

NA

$16:9 Widescreen
C21A1278 00000005
C22D0000 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
04668A80 3F800000
C20087B4 00000005
3CE0802F 80E72D40
3D004480 7C074000
4082000C 3D003F40
910D0000 80FA0008
60000000 00000000
C20087C0 00000002
3F803F80 938D0000
C0BA0020 00000000
202F2D50 3F4CCCCD
042F2D50 3F19999A
E2000001 80008000

Version Compatibility

The graph below charts the compatibility with Dragon Ball Z: Budokai 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
2.0 Windows XP Intel Pentium E2180 @ 2GHz NVIDIA GeForce 7100 GS Playable: 60FPS
r7019 Windows 7 AMD Phenom II 555 @ 3.52GHz ATI Radeon HD 5670 Playable: 50FPS
3.5-290 Windows 7 Intel Core i3-2350 @ 2.3GHz NVIDIA GeForce 410M Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache) Dratal
3.5-367 Windows 7 Intel Core i3-2330 @ 2.2GHz Intel HD Graphics 3000 Playable, BGM audio stops playing: 50~60FPS Oddlyoko2K
3.5-2319 Windows 7 Intel Core i3-2330 @ 2.2GHz Intel HD Graphics 3000 Perfect, BGM audio is fixed. 50~60FPS Oddlyoko2K
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Dragon Ball Z Budokai 2 HD Widescreen Hack Spartacus
4.0.2 Windows 8 AMD E-300 @ 1.3GHz AMD Radeon HD 6310 Unplayable 17FPS, Audio cracked SimonStreakio
4.0.2 Windows 7 E350 @ 1.73GHz AMD Radeon HD 6310 Half playable 30~40FPS Dante4K
4.0.2 Windows XP SP3 Intel E5300 @ 3.5GHz ATI Radeon 5750 Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering DDVIL74
4.0.2 Windows 7 AMD FX-6300 @ 4.1GHz NVIDIA GeForce GTX 750 Ti Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.
4.0-8520 Windows 7 Intel Core i7-3820 @ 3.8GHz NVIDIA GeForce GTX 980 Ti Other from the flicker (fix it one day please) which occurs during the entire game, it is perfect. Everything works as intended and netplay (online) works flawlessly. JohnFromSteam

Gameplay Videos