Dragon Ball Z: Budokai 2

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Dragon Ball Z: Budokai 2
Dragon Ball Z-Budokai 2.jpg
Developer(s) Dimps
Publisher(s) Atari
Series Dragon Ball Z
Platform(s) GameCube
Release date(s) NA December 15, 2004
EU March 18, 2005
AUS April 8, 2005
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Dragon Ball Z: Budokai 2
GameIDs GZ3E70, GZ3PB2
See also...

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Go to the next level in the Dragon Ball Z saga. Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 (ドラゴンボールZ2 Doragon Bōru Zetto Tsū?) in Japan, improves upon the first installment by adding an all-new single player mode, new characters and explosive attacks. Experience the new match-ups, character cameos and challenging missions in "Dragon World." Pick your favorite DBZ hero or enemy and take on a friend in "Vs." and "Tournament" modes. If you're really good, you will soon come face-to-face with Buu, the most lethal DBZ villain.



No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Dragon Ball Z: Budokai 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14109 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
2.0 Windows XP x86 Intel Pentium E2180 @ 2GHz nVidia GeForce 7100 GS Playable: 60 FPS
r7019 Windows 7 x64 AMD Phenom II 555 @ 3.52GHz ATI Radeon HD 5670 Playable: 50 FPS
3.5-290 Windows 7 x64 Intel Core i3-2350 @ 2.3GHz nVidia GeForce 410M Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache) Dratal
3.5-367 Windows 7 x64 Intel Core i3-2330 @ 2.2GHz Intel HD Graphics 3000 Playable, BGM audio stops playing: 50~60 FPS Oddlyoko2K
3.5-2319 Windows 7 x64 Intel Core i3-2330 @ 2.2GHz Intel HD Graphics 3000 Perfect, BGM audio is fixed. 50~60 FPS Oddlyoko2K
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Dragon Ball Z Budokai 2 HD Widescreen Hack Spartacus
4.0.2 Windows 8 x64 AMD E-300 @ 1.3GHz AMD Radeon HD 6310 Unplayable 17 FPS, Audio cracked SimonStreakio
4.0.2 Windows 7 x64 E350 @ 1.73GHz AMD Radeon HD 6310 Half playable 30~40FPS Dante4K
4.0.2 Windows XP SP3 x86 Intel E5300 @ 3.5GHz ATI Gigabyte 5750 1GB stock Plays flawlessly 60 FPS at 4x native (2560x2112) DDVIL74

Gameplay Videos

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