Difference between revisions of "Dragon Buster (NES)"

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|developer = TOSE
 
|developer = TOSE
 
|publisher = Technōs Japan
 
|publisher = Technōs Japan
|platforms = [[NES]], [[Virtual Console]]
 
 
|released  = '''Famicom'''<br/>{{vgrelease|JP=January 7, 1987}}'''Virtual Console'''<br/>{{vgrelease|JP=September 15, 2009}}
 
|released  = '''Famicom'''<br/>{{vgrelease|JP=January 7, 1987}}'''Virtual Console'''<br/>{{vgrelease|JP=September 15, 2009}}
 
|genre    = Platform
 
|genre    = Platform
 
|modes    = Single-player, Multiplayer (2)
 
|modes    = Single-player, Multiplayer (2)
 
|input    = Wii Remote, GameCube Controller, Classic Controller
 
|input    = Wii Remote, GameCube Controller, Classic Controller
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster
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|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-nes
 
}}
 
}}
  
 
'''''Dragon Buster''''' ('''''ドラゴンバスター''''') featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. ''Dragon Buster'' was also the earliest game to feature a Double jump mechanic, and one of the first to use a visual health meter.
 
'''''Dragon Buster''''' ('''''ドラゴンバスター''''') featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. ''Dragon Buster'' was also the earliest game to feature a Double jump mechanic, and one of the first to use a visual health meter.
  
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== Problems ==
 
== Problems ==
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{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
 
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== Gameplay Videos ==
 
== Gameplay Videos ==
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[[Category:Virtual Console games]]
 
[[Category:Virtual Console games]]
 
[[Category:NES games]]
 
[[Category:NES games]]

Latest revision as of 08:10, 18 January 2020

Dragon Buster
Dragon Buster (NES).jpg
Developer(s) TOSE
Publisher(s) Technōs Japan
Platform(s) Virtual Console, NES
Release date(s) Famicom
JP January 7, 1987
Virtual Console
JP September 15, 2009
Genre(s) Platform
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Dragon Buster (NES)
Perfect
GameIDs FEWJ01
See also...

Arcade Version
Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Dragon Buster (ドラゴンバスター) featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was also the earliest game to feature a Double jump mechanic, and one of the first to use a visual health meter.

NES Global Problems

[edit]

Problems that may occur with any NES title on Dolphin are listed below.

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.

Problems

This title does not have any additional game-specific problems.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Dragon Buster since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-13493 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47

Gameplay Videos