|EA Sports Active 2|
|Release date(s)||NA November 16, 2010|
AUS November 18, 2010
EU November 19, 2010
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, Wii Balance Board, Active Heart Rate Monitor|
EA Sports Active 2 provides total body conditioning using progressive exercise in new prescribed programs. A three-phase, nine-week program provides a fitness roadmap to help keep users motivated and on track of their fitness goals. Additional mini-programs will also be available to add on, keeping workouts fresh and inspiring. The EA Sports Active personal trainer will walk users through their workout and provide continued encouragement with feedback to ensure an optimal workout experience.
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
EA Sports Active 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See . In or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|On||Render VP6 video|
The graph below charts the compatibility with EA Sports Active 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: