Difference between revisions of "EA Sports Active: NFL Training Camp"

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Latest revision as of 10:16, 13 September 2019

EA Sports Active: NFL Training Camp
EASportsActiveNFLTrainingCampWii.jpg
Developer(s) Electronic Arts
Publisher(s) Electronic Arts
Series Sports Active
Platform(s) Wii
Release date(s) NA November 16, 2010
Genre(s) Fitness
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, Wii Balance Board, Active Heart Rate Monitor
Compatibility 4Stars4.pngEdit rating: EA Sports Active: NFL Training Camp
Playable
GameIDs SNFE69
See also...

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

EA Sports Active: NFL Training Camp includes over 70 drills and challenges designed to improve strength, power and conditioning, as well as reaction skills, agility and first step quickness, which are key areas NFL players focus on. Users can choose their favorite team, step into a stadium and train alongside their favorite players.

Emulation Information

Using EA Active Heart-rate Monitor and Ankle Motion Detector

This is very similar to using the official GameCube Adapter for Wii U in Dolphin. Follow the guide there, except select "EA Sports Active(tm) (c) 2010 Electronic Arts Inc." instead of the Nintendo GameCube Adapter.

Wii Balance Board

This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.

  • In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
  • Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.

Problems

VP6 Videos

EA Sports Active: NFL Training Camp uses the VP6 video codec, common in Electronic Arts' titles, causing it's videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with EA Sports Active: NFL Training Camp since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11038 (current)
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Δ
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-8721 Windows 7 Intel Core i5-3570K @ 3.8GHZ NVIDIA GeForce GTX 760 Works well. EA VP6 video bugs are abundant, but using Zadig, we override the dongle's drivers with the WinUSB driver, and Dolphin does the rest. This allows the heartrate monitor and ankle motion bracelet to work properly. JMC47

Gameplay Videos