| Progress Continues
We've already had 20517 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report.
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|Release date(s)||JP December 2, 2006|
NA December 12, 2006
EU May 4, 2007
AUS May 17, 2007
KO April 26, 2008
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk|
They can run, but they can't hide...for long! Elebits are small, cute, electricity-generating creatures. One day, a sudden lightning storm strikes and the Elebits begin to act strangely and go into hiding. It's up to you and your trusty capture gun to search anywhere and everywhere to capture them all! Search for over a dozen types of hiding Elebits, each with their own unique abilities and personalities! Multiple objectives and game modes make hunting for Elebits new and exciting every time you play! Pick up, throw, and interact with anything in the environment to find stray Elebits!
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Elebits since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8.1||Intel Core i5-4670K||NVIDIA GeForce GTX 670||No problems.||Nontheist|
|Linux||AMD 5950x||NVIDIA GeForce RTX 3060||Fully completed the main story. No issues. The game does frameskip on later missions, but that happens on console as well. Can be alleviated by overclocking the emulated CPU.||JMC4789|