Endless Ocean: Difference between revisions
Jump to navigation
Jump to search
m (→Configuration: clean up, replaced: |graphicsplugin â |gfxbackend (2)) |
m (→Configuration: clean up, replaced: |safetexturecache â |accuratetexturecache (2)) |
||
Line 35: | Line 35: | ||
|cpuefbaccess = | |cpuefbaccess = | ||
|cpuefbaccessnotes = | |cpuefbaccessnotes = | ||
| | |accuratetexturecache = | ||
| | |accuratetexturecachenotes = | ||
|efbscaledcopy = | |efbscaledcopy = | ||
|efbscaledcopynotes = | |efbscaledcopynotes = |
Revision as of 15:32, 31 March 2011
Endless Ocean | |
---|---|
Developer(s) | Arika |
Publisher(s) | Nintendo |
Series | Endless Ocean |
Platform(s) | Wii |
Genre(s) | Adventure |
Mode(s) | Single player, co-operative multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Endless Ocean (Forever Blue in Japan) is a video game for the Wii. It is published by Nintendo and was developed by Arika. It was released on August 2, 2007, in Japan, November 9, 2007, in Europe and January 21, 2008, in North America after it had been planned for an October 2007 release. The game was followed by a sequel, Endless Ocean 2: Adventures of the Deep, in 2009.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Endless Ocean since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
|}