Endless Ocean: Blue World: Difference between revisions

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== Problems ==
== Problems ==
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== Configuration ==
== Configuration ==

Revision as of 04:42, 1 December 2016

Endless Ocean: Blue World
EndlessOcean2Wii.jpg
Developer(s) Arika
Publisher(s) Nintendo
Series Endless Ocean
Platform(s) Wii
Release date(s) JP September 17, 2009
NA February 22, 2010
EU February 5, 2010
AUS February 25, 2010
Genre(s) Adventure
Mode(s) Single-player, Co-op (2), Online (2)
Input methods Wii Remote, Classic Controller, Microphone
Compatibility 4Stars4.pngEdit rating: Endless Ocean: Blue World
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Endless Ocean: Blue World, known in Europe and Japan as Endless Ocean 2: Adventures of the Deep, is a scuba diving video game for Wii and the sequel to Endless Ocean, previously released for Wii in 2007. It was first revealed at a Nintendo conference held on October 2, 2008. The game was released as part of the Touch! Generations series of games in the United Kingdom and Europe.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Endless Ocean: Blue World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5025 Windows 7 Intel Core 2 Quad Q9505 2.83GHz NVIDIA GeForce 9800 GT Endless Ocean 2 running on Dolphin emulator. Game seems to run very well, minor glitches here and there, full speed all the time. This game is one of the games that deserve status 'Perfect'. But in order to go in game, you should have 'EFB Copy to RAM' in GFX settings or else it will hang. Then you can switch EFB Copy to Texture and play the game like normal. Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD Full Speed nosound98
4.0-9168 Windows 7 Athlon X4 640 # 3.2GHz AMD Radeon HD 6570 Game hangs at start with DSP HLE enabled and starts with DSP LLE recompiler. Sound stutters a bit and fps is 20-30 on my system. Golem777

Gameplay Videos