Enter the Matrix: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Enter the Matrix.jpg|300px]]
|developer = Shiny Entertainment
|developer = Shiny Entertainment
|publisher = {{vgrelease|JP=Bandai Games|NA/EU|Atari}}
|publisher = {{vgrelease|JP=Bandai Games|NA/EU|Atari}}
|released = {{vgrelease|NA=May 14, 2003|EU=May 15, 2003|JP=June 19, 2003}}
|released = {{vgrelease|NA=May 14, 2003|EU=May 15, 2003|JP=June 19, 2003}}
|genre = Action-adventure
|genre     = Action-adventure
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Enter the Matrix.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-enter-the-matrix
|forumlink = http://forums.dolphin-emu.org/Thread-gc-enter-the-matrix
}}
}}


'''''Enter the Matrix''''' is the first video game based on The Matrix series of films. Its story was concurrent with that of The Matrix Reloaded, and featured over an hour of original footage, directed by the Wachowski brothers and starring the cast of the film trilogy, produced exclusively for the game. It sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and ultimately 5 million copies.
'''''Enter the Matrix''''' is the first video game based on The Matrix series of films. Its story was concurrent with that of The Matrix Reloaded, and featured over an hour of original footage, directed by the Wachowskis and starring the cast of the film trilogy, produced exclusively for the game. It sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and ultimately 5 million copies.


== Problems ==
== Problems ==
=== Shadows ===
{{Problems|{{#vardefineecho:problems|
Shadows are missing.
=== Shadows / Lighting ===
=== Textures ===
Shadows are missing. This appears as a glitch in which the area around the character will be blotted out by a large box shadow.  Software Renderer renders this correctly. Refer {{issue|9610}}.
Textures turn reflective black quickly then change back. This issue which can become increasingly annoying is easily fixed by changing the graphics mode from OpenGL to Direct3D.


=== Intro videos ===
=== Gameplay Intro Videos ===
Intro videos are missing. Use External Frame Buffer Real to see them.
The initial intro video after starting a new game just shows a black screen, regardless of XFB / EFB settings. Refer {{issue|10706}}. It can be watched using the Software Renderer, but all other aspects of play will be too slow.
 
=== <s>Intro Videos</s> ===
Intro videos are missing. Use External Frame Buffer Real to see them. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
{{image|GMXE70-2.jpg|External Frame Buffer - Real}}
{{image|GMXE70-2.jpg|External Frame Buffer - Real}}
{{image|GMXE70-4.jpg|External Frame Buffer - Disable|br}}
{{image|GMXE70-4.jpg|External Frame Buffer - Disable|br}}
=== <s>Textures</s> ===
Textures turn reflective black quickly then change back. This issue which can become increasingly annoying is easily fixed by changing the graphics mode from OpenGL to Direct3D. Fixed by an unknown revision.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = Real
|xfbnotes = Shows video
|gfxbackend = Direct3D 11
|gfxbackendnotes= Address texture issues
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5990|****|}}
{{VersionCompatibilityVersion|5990|****|Missing videos}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-9469|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Very playable with mild graphical glitches|tester=JMC4789}}
{{testing/entry|revision=5.0-6004|OS=Windows 10|CPU=Intel Core i7-6700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970 x2|result=Missing videos|tester=Kolano}}
{{testing/end}}
{{testing/end}}


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|vid1=h_IuZkmWOAw|cap1=Dolphin Emulator 4.0.1 - Enter the Matrix (1080p HD) - Nintendo GameCube
|vid1=h_IuZkmWOAw|cap1=Dolphin Emulator 4.0.1 - Enter the Matrix (1080p HD) - Nintendo GameCube
|vid2=3__cWgvnXnM|cap2=Enter The Matrix - Gameplay GameCube HD 720P (Dolphin GC/Wii Emulator)
|vid2=3__cWgvnXnM|cap2=Enter The Matrix - Gameplay GameCube HD 720P (Dolphin GC/Wii Emulator)
|vid3=5WqWhncm1Hw|cap3=Dolphin Emulator 5.0-2227 - Enter the Matrix (1080p) - Nintendo GameCube
|vid4=8o8UOAtLUEA|cap4=Enter the Matrix [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Two Disc games]]
[[Category:Two Disc games]]

Revision as of 11:51, 14 January 2018

Enter the Matrix
Enter the Matrix.jpg
Developer(s) Shiny Entertainment
Publisher(s) JP Bandai Games
NA/EU Atari
Platform(s) GameCube
Release date(s) JP June 19, 2003
NA May 14, 2003
EU May 15, 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Enter the Matrix
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Enter the Matrix is the first video game based on The Matrix series of films. Its story was concurrent with that of The Matrix Reloaded, and featured over an hour of original footage, directed by the Wachowskis and starring the cast of the film trilogy, produced exclusively for the game. It sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and ultimately 5 million copies.

Problems

Shadows / Lighting

Shadows are missing. This appears as a glitch in which the area around the character will be blotted out by a large box shadow. Software Renderer renders this correctly. Refer issue 9610.

Gameplay Intro Videos

The initial intro video after starting a new game just shows a black screen, regardless of XFB / EFB settings. Refer issue 10706. It can be watched using the Software Renderer, but all other aspects of play will be too slow.

Intro Videos

Intro videos are missing. Use External Frame Buffer Real to see them. Fixed with Hybrid XFB in 5.0-5874.

Textures

Textures turn reflective black quickly then change back. This issue which can become increasingly annoying is easily fixed by changing the graphics mode from OpenGL to Direct3D. Fixed by an unknown revision.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Enter the Matrix since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-9469 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Very playable with mild graphical glitches JMC4789
5.0-6004 Windows 10 Intel Core i7-6700K @ 4.5GHz NVIDIA GeForce GTX 970 x2 Missing videos Kolano

Gameplay Videos