| Progress Continues
We've already had 13780 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: December 2020 and January 2021 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
|Release date(s)|| JP 2003|
NA September 2003
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Arcade Controller|
F-Zero AX is a futuristic racing arcade game developed by Amusement Vision and published by Sega for the Triforce arcade system board. The arcade counterpart to F-Zero GX, the games are closely related, sharing the same engine, art assets, and many of the same racers and tracks. AX even has connectivity with GX by putting a GameCube memory card with a F-Zero GX save into the cabinet, allowing the player to unlock AX content in GX and vice versa.
Two versions of F-Zero AX's arcade cabinet exists: standard and deluxe. The standard version is a regular sit-down model, while the deluxe version has a tilting seat simulating the craft's cockpit. A special third version of AX, "F-Zero Monster Ride", features a cabin suspended in midair for highly accurate motion simulation. Up to four standard cabinets can be linked together for multiplayer play.
The game introduces ten playable vehicles, and brings back four from F-Zero GX. It includes six new selectable courses and two game modes. Each track must be completed before time runs out. Time extensions are awarded for reaching multiple checkpoints on a course, however the player will receive time penalties for falling off-course or depleting their energy meter. Saving is handled by magnetic stripe cards produced by the cabinet called "F-Zero license cards", which keep track of custom machine data, pilot points, and race data.
Much of F-Zero AX can be unlocked in F-Zero GX via AR codes, albeit with extreme difficulty and crash problems.
The Triforce branch is required to run this game.
Due to unemulated features that the game relies upon, F-Zero AX is not playable even on the Triforce branch. It is possible to enter in-game through the use of certain gecko codes, however there are limited controls as well as several graphical and camera glitches. Refer .
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with F-Zero AX since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Pentium G630 @ 2.8GHz||NVIDIA GeForce 8400GS 512MV||Multiple "Unkown DVD comand"s||dude22072|
|Windows 10||Intel Core i7-4710MQ CPU @ 2.50GHz||NVIDIA GeForce 940M||Error 12: JVS I/O board does not fulfill the game spec. Pressing Y at this point enters a test menu.||GARNER2015|
|Windows 10||Intel Celeron G1820 @ 2.7GHz||Intel Graphics Desktop (Haswell)||Doesn't open, some unknown DVD command. Looks like it requires Triforce.||clorophilla|