Fight Night Round 2

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Fight Night Round 2
FightNight2GC.jpg
Developer(s) EA Sports
Publisher(s) EA Sports
Platform(s) GameCube
Release date(s) JP September 1, 2005
NA February 28, 2005
EU March 18, 2005
Genre(s) Sports, Boxing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Fight Night Round 2
Starts
GameIDs GEYP69, GEYJ13, GEYE69
See also...

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Fight Night Round 2 is the sequel to EA Sports' Fight Night 2004. It was the only Fight Night game in the series to be released on GameCube. The GameCube version contains the SNES version of Super Punch-Out!! along with its protagonist as an unlockable character.

Emulation Information

16:9

Fight Night Round 2 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.

Problems

VP6 Videos

Fight Night Round 2 uses the VP6 video codec, common in Electronic Arts' titles, causing it's videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. Prior to 4.0-593 video output was completely scrambled, refer issue 5046. Rendering improved with 4.0-593 but a variety of glitches remain, refer issue 7193. VP6 rendering also reacts poorly to the Anisotropic Filtering and Force Texture Filtering enhancements, causing further scrambling.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Fight Night Round 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-8586 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Fight Night Round 2 HD Widescreen Hack Spartacus
5.0-4742 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable. FPS are not stable. Game is running between 40-60 FPS in some sections. Needs 'CPU Clock Override' adjustment for constant 60 FPS. VP6 videos are glitchy. For Super Punch Out title, you must be slide to 'Texture Cache Accuracy' setting 'Fast' to 'Safe' to display sprites correctly. SuperSonic

Gameplay Videos