Final Blaster: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Final Blaster.jpg|300px]]
|image    = [[File:Final Blaster.jpg|300px]]
|developer = Now Production
|developer = Aisystem Tokyo
|publisher = Namco Bandai Games
|publisher = Namco Bandai Games
|platforms = [[TurboGrafx-16]],[[Virtual Console]]
|released  = '''PC Engine'''<br/>{{vgrelease|JP=September 28, 1990}}'''Virtual Console'''<br/>{{vgrelease|JP=September 9, 2008}}
|released  = '''TurboGrafx-16'''<br/>{{vgrelease|JP=September 28, 1990}}'''Virtual Console'''<br/>{{vgrelease|JP=September 9, 2008}}
|genre    = Shoot 'em up
|genre    = Shoot 'em up
|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller, Classic Controller
|input    = Wii Remote
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-final-blaster
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-final-blaster
}}
}}
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'''''Final Blaster''''' is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life.
'''''Final Blaster''''' is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life.


<!-- To edit the TurboGrafx-16 VC Global Problems, navigate to "Template:GlobalProblems/TurboGrafx-16" (copy to the search box) -->
{{GlobalProblems}}
{{GlobalProblems|TG16}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
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== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
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== Version Compatibility ==
== Version Compatibility ==
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== Gameplay Videos ==
== Gameplay Videos ==
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{{VideoGallery
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[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:TurboGrafx-16 games‏‎]]
[[Category:TurboGrafx-16 games‏‎]]

Latest revision as of 23:16, 21 January 2021

Final Blaster
Final Blaster.jpg
Developer(s) Aisystem Tokyo
Publisher(s) Namco Bandai Games
Platform(s) Virtual Console, TurboGrafx-16
Release date(s) PC Engine
JP September 28, 1990
Virtual Console
JP September 9, 2008
Genre(s) Shoot 'em up
Mode(s) Single-player
Input methods Wii Remote
Compatibility 0Stars0.pngEdit rating: Final Blaster
Unknown
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Final Blaster is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Final Blaster since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos