Final Blaster: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Final Blaster.jpg|300px]] | |image = [[File:Final Blaster.jpg|300px]] | ||
|developer = | |developer = Aisystem Tokyo | ||
|publisher = Namco Bandai Games | |publisher = Namco Bandai Games | ||
|released = '''PC Engine'''<br/>{{vgrelease|JP=September 28, 1990}}'''Virtual Console'''<br/>{{vgrelease|JP=September 9, 2008}} | |||
|released = ''' | |||
|genre = Shoot 'em up | |genre = Shoot 'em up | ||
|modes = Single-player | |modes = Single-player | ||
|input = | |input = Wii Remote | ||
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-final-blaster | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-final-blaster | ||
}} | }} | ||
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'''''Final Blaster''''' is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life. | '''''Final Blaster''''' is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config}} | {{Config | ||
}} | |||
== Version Compatibility == | == Version Compatibility == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
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{{VideoGallery | |||
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[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:TurboGrafx-16 games]] | [[Category:TurboGrafx-16 games]] |
Latest revision as of 23:16, 21 January 2021
Final Blaster | |
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Developer(s) | Aisystem Tokyo |
Publisher(s) | Namco Bandai Games |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | PC Engine JP September 28, 1990 Virtual Console JP September 9, 2008 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
Final Blaster is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colors: weapon upgrades and drones which accompany the player. Those can be upgraded twice each and are compatible to each other. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Final Blaster since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |