Final Fantasy Crystal Chronicles: Difference between revisions

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(Added VBA-M details from the forum thread, it may need to be moved out of the problems area but I think it's ok for now. New-AX-HLE 2.0 merger fixes - assumed.)
m (→‎Audio Problems: Audio problems are fixed by the merge)
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=== <s>Audio Problems</s> ===
=== <s>Audio Problems</s> ===
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Should be fixed by the New-AX-HLE 2.0 merger in {{revision|3.5-1154}}.  
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Fixed by the New-AX-HLE 2.0 merger in {{revision|3.5-1154}}.


== Version Compatibility ==
== Version Compatibility ==

Revision as of 17:52, 17 April 2013

Final Fantasy Crystal Chronicles
Final Fantasy Crystal Chronicles
Developer(s) The Game Designers Studio
Publisher(s) Square Enix, Nintendo
Series Final Fantasy
Platform(s) GameCube
Release date(s) JP August 8, 2003
NA February 9, 2004
EU March 12, 2004
Genre(s) Action role-playing
Mode(s) Single-player, Co-op
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Final Fantasy Crystal Chronicles
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Final Fantasy Crystal Chronicles is a 2003 action role-playing game for the Nintendo GameCube. It is a spin-off of the Final Fantasy series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.

Problems

Multiplayer Support via VBA

Multiplayer support via Visual Boy Advance connectivity works. But is very slow even with only a single instance of VBA-M connected. Refer issue 3177.

To set up multiplayer with VBA-M, follow these steps.

  • Download the latest VBA-M svn.
  • Dump your gba_bios.bin, and enable it in VBA-M (Options > Emulator > Bios Files)
  • Disable "Pause when inactive" in VBA-M (Options > Emulator)
  • In the Dolphin configuration, go to the "Gamecube" tab and select "GBA" for port 2
  • Start the game in Dolphin and go to a dungeon
  • In VBA-M, go to Options > Link > Joybus Options and type "127.0.0.1"
  • When you press ok, Dolphin should freeze (this is normal)
  • Now load the gba_bios.bin, in the same way you would load a normal gba-game (File > Open GBA)
  • Enable Turbo Mode in VBA (Options > Speed > Turbo Mode), otherwise the game will run at ~8% speed
  • Now just wait until it connects. It may take a while, but this is normal
  • You can use a VBA-M savestate to make it connect faster next time

Audio Problems

The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Fixed by the New-AX-HLE 2.0 merger in 3.5-1154.

Version Compatibility

The graph below charts the compatibility with Final Fantasy Crystal Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7367 Windows 7 x64 AMD Phenom II 720 BE @ 3.2GHz ATI Radeon HD 4850 Works playable ultramann
r7367 Windows XP AMD Athlon II X2 215 @ 3.45GHz nVidia GeForce 7025 Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu. †.fl.l).
r7482 Windows 7 x64 AMD Phenom II X4 965 BE @ 3.4GHz AMD Radeon HD 6850 Works playable, some slowdowns at the intro Digital hunter
r7482 Windows XP AMD Athlon II X2 215 @ 3.45GHz nVidia GeForce 7025 only black screen †.fl.l).
r7505 Windows 7 x64 Intel Pentium T4300 @ 2.1GHz ATI Mobility Radeon 3650 Only Black screen still no matter what settings WordsMyth
r7571 Windows XP x86 Intel Core2 Quad Q9550 @ 2.83GHz nVidia GeForce GTX 260 NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have. nykotik
r7617 Windows 7 x64 AMD Athlon II X4 630 @ 2.8GHz nVidia GeForce GTX 460 Works with the dx9 graphics plugin but not with the dx11 ChaosGiant
r7717 Windows 7 x64 Intel Core i5-2410M @ 2.3GHz nVidia GeForce GT 540M Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested. LtCaptain
3.0-167 Windows 7 x64 AMD Phenom II 965 BE @ 3.7GHz nVidia GeForce 560 Ti Work great. No issues using DX11 Renderer Hellbringer616
3.0-226 Windows 7 x64 AMD Tricore Radeon NTSC version works playable and fine, PAL version gives the same black screen issues other testers have Lob3zNo
3.0-505 Windows 7 x64 Intel Core i7-980 @ 2.8GHz ATI Radeon HD 5800 PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process Jackall4BDN
3.5-420 Windows 8 x64 Intel i5 @ 2.4GHz Nvidia Geforce 310M almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation Nar

Gameplay Videos