Final Fantasy IV: The After Years

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Final Fantasy IV: The After Years
Final Fantasy IV-The After Years.jpg
Developer(s) Matrix Software
Publisher(s) Square Enix
Series Final Fantasy
Platform(s) WiiWare
Release date(s) NA June 1, 2009
EU June 5, 2009
JP July 21, 2009
Genre(s) Role-playing
Mode(s) Single-player
Input methods Wii Remote, Classic Controller
Compatibility 5Stars5.pngEdit rating: Final Fantasy IV: The After Years
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Final Fantasy IV: The After Years' story takes place many years after the original and centers on a young man named Ceodore, son of the paladin Cecil and the white mage Rosa, who, along with their loyal and steadfast friends, once saved the world from evil born of the second moon. Now, monsters are reappearing in a world that had finally attained peace. The second moon has returned anew. What tidings does this ominous harbinger bring? Familiar faces and new allies join the battle to save the Blue Planet once more.


There are no reported problems with this title.


This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Final Fantasy IV: The After Years since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21774 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r3972 Windows Intel Core i7-920 @ 2.6 GHz ATI Radeon HD 4850 Final Fantasy IV (4) the After Years on PC (Dolphin 3972) indigo2k1us
r6340 Windows XP AMD Athlon II x2 215 @ 3.45 GHz NVIDIA GeForce 7025 658MHz Game completed. All time runs at 100% of speed. If use speedup button (TAB) - get up to 133-166% of speed, but sadly in most place you'll get only 105% of speed (no speed up). Some bugs with disconnected Wii Remote and sometimes some layers of gfx become black, also Save States don't work - used in game save function. †.fl.l).
r7714 Windows 7 Intel Core i5-2500K @ 4.1 GHz AMD Radeon HD 6850 Runs at 100% at 4x Native. No major problems. MegaJump
4.0-1759 Windows 8 Intel Celeron N2810 @ 2.3 GHz Intel Graphics HD 30-35FPS at Native. Battles are at near 100% speed (but sometimes drops to 45FPS). OpenGL is a few FPS faster than DirectX.

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