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The Ignition Factor
|The Ignition Factor|
|Platform(s)||Virtual Console, SNES|
JP November 11, 1994
NA January, 1995
JP March 1, 2011
EU April 29, 2011
NA August 25, 2011
|Input methods||GameCube Controller, Classic Controller|
In The Ignition Factor take control of a brave firefighter as he battles to save people from towering infernos and flame-filled factories. You have a large variety of equipment to help you with your task. The hero isn’t afraid to get physical by kicking objects, climbing ropes and jumping in order to get to all areas. But time works against you as the fires get gradually worse and you run out of breathable air. Different types of fire need to be extinguished using different methods, so you’ll need to use your equipment to the best of your ability. Enlist the help of the fire engine and your fellow firefighters to extinguish all the flames you can see. Can you keep your cool and save everyone in a constantly changing environment?
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with The Ignition Factor since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: