|EU September 26, 2003
NA October 1, 2003
|Single-player, Multiplayer (4)
Freedom Fighters, originally titled Freedom: The Battle For Liberty Island is set in an alternate history. The player takes the role of Christopher Stone, a plumber-turned American Resistance movement leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the Hitman 2: Silent Assassin game engine.
Freedom Fighters has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
There are no reported problems with this title.
Using anti-aliasing will cause odd garbage around the bottom and right sides of characters in text.
Increasing the internal resolution can cause tears in load screens and in a few cutscene graphics.
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 0403A3AC 38600005
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Avoid garbage around font edges
The graph below charts the compatibility with Freedom Fighters since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Mac OS X 10.7.4
|Intel Core i7 @ 2.2 GHz
|AMD Radeon HD 6750M
|Playable. Game works well but framerate varies between 15 and 60FPS. A few graphical glitches during the introduction movie. Tested with default settings and DSP HLE.
|Intel Core i7 @ 3.7 GHz
|AMD Radeon R9 200 Series
|Playable. work until you press start in game. Tested with DX12 settings.
|Intel Core i7-7700K
|NVIDIA GeForce 980 Ti
|Game appears to be flawless at Native IR. Upscaling introduces tears in load screens and in a few cutscene graphics plus garbage under subtitles