Freedom Fighters: Difference between revisions

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'''''Freedom Fighters''''', originally titled '''''Freedom: The Battle For Liberty Island''''' is set in an alternate history. The player takes the role of Christopher Stone, a plumber-turned American Resistance movement leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the '''''[[Hitman 2: Silent Assassin]]''''' game engine.
'''''Freedom Fighters''''', originally titled '''''Freedom: The Battle For Liberty Island''''' is set in an alternate history. The player takes the role of Christopher Stone, a plumber-turned American Resistance movement leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the [[Hitman 2: Silent Assassin]] game engine.


== Emulation Information ==
== Emulation Information ==

Revision as of 02:38, 25 July 2018

Freedom Fighters
FreedomFightersGC.jpg
Developer(s) IO Interactive
Publisher(s) Electronic Arts
Platform(s) GameCube
Release date(s) EU September 26, 2003
NA October 1, 2003
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Freedom Fighters
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Fighters (video game) Wikipedia page
Debug Symbol Files

Freedom Fighters, originally titled Freedom: The Battle For Liberty Island is set in an alternate history. The player takes the role of Christopher Stone, a plumber-turned American Resistance movement leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the Hitman 2: Silent Assassin game engine.

Emulation Information

16:9

Freedom Fighters has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.

Problems

There are no reported problems with this title.

Enhancements

Anti-aliasing and Fonts

Using anti-aliasing will cause odd garbage around the bottom and right sides of characters in text.

IR > 1x

Increasing the internal resolution can cause tears in load screens and in a few cutscene graphics.

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.

$60Hz
0403A3AC 38600005

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Anti-Aliasing None Avoid garbage around font edges

Version Compatibility

The graph below charts the compatibility with Freedom Fighters since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-776 Mac OS X 10.7.4 Intel Core i7 @ 2.2GHz AMD Radeon HD 6750M Playable. Game works well but framerate varies between 15 and 60FPS. A few graphical glitches during the introduction movie. Tested with default settings and DSP HLE. Nolendil
5.0 Window 10 Intel Core i7 @ 3.7GHz AMD Radeon R9 200 Series Playable. work until you press start in game. Tested with DX12 settings. Reconcatz
5.0-3287 Windows 10 Intel Core i7-7700k NVIDIA GeForce 980 Ti Game appears to be flawless at Native IR. Upscaling introduces tears in load screens and in a few cutscene graphics plus garbage under subtitles IceStrike256

Gameplay Videos