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The Legend of Spyro: A New Beginning
The Legend of Spyro: A New Beginning | |
---|---|
Developer(s) | Krome Studios |
Publisher(s) | Sierra Entertainment |
Series | Spyro |
Platform(s) | GameCube |
Release date(s) | NA October 10, 2006 EU October 27, 2006 AUS November 2, 2006 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The Legend of Spyro: A New Beginning is the first game in The Legend of Spyro trilogy, a reboot of the Spyro the Dragon series. It was developed by Krome Studios for the Nintendo GameCube.
A New Beginning uses a more action-based focus than previous Spyro games. Rather than the previous focus on platforming, the gameplay is now more combat based. Spyro has a variety of combat moves as well as four different breath attacks: fire, electricity, ice and earth, which he can use as both long range and short range attacks. Spyro can also use furies, huge blasts of elemental energy. The game has fewer levels than previous Spyro games, with six levels that progress from a starting point towards a final destination and boss encounter in a linear fashion, and two rail shooter style flying levels adjoining them.
Emulation Information
16:9
The Legend of Spyro: A New Beginning has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
Problems
Light Glow
Since 5.0-4703, light glow will not render correctly when EFB to Texture Only is enabled. Disabling it fixes the problem.
Enhancements
60 FPS
Use this Gecko code to enable 60 FPS.
NTSC-U
$60 FPS 043a1d48 00000000 043a1d54 00000000
PAL
$60 FPS (PAL) [Manuelx98] 043a2808 00000000 043a2814 00000000
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | Off | Fixes light glow |
Version Compatibility
The graph below charts the compatibility with The Legend of Spyro: A New Beginning since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-3547 | Windows 8.1 | Intel Core i7-4710HQ @ 3.25 GHz | NVIDIA GeForce GTX 860M | Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly. | Anon |
4.0-4061 | Windows 8.1 | Intel Core i5-4670K @ 3.4 GHz | NVIDIA GeForce GTX 460 | The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay. | Drshaw |
5.0 | Windows 10 | Intel Core i7-4720HQ @ 2.6 GHz | NVIDIA GeForce 940M | Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly. | MegaTrainFan |
Gameplay Videos
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- Krome Studios (Developer)
- Sierra Entertainment (Publisher)
- Spyro (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Store EFB Copies to Texture Only (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 5.0
- GameCube games
- Ships with debugging symbols