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|Release date(s)||JP December 14, 2001|
NA September 15, 2002
AUS October 17, 2003
EU September 24, 2004
|Input methods||GameCube Controller, Game Boy Advance|
Dolphin Forum thread
Animal Crossing (aka Doubutsu no Mori Plus (どうぶつの森＋) in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the Animal Crossing series have been sold.
An updated Japan-exclusive version, Doubutsu no Mori e+, was released in June 2003.
Game Boy Advance <-> GameCube Connectivity
This title supports GameBoy Advance connection, which can be used via joybus emulation. As of 5.0-14690 Dolphin now has mGBA built in for GBA connectivity features. Simply set a GBA (Integrated) to the controllers you wish to connect and ensure you have a GBA BIOS configured in the Options -> Configuration -> GameCube and everything else with connecting will be handled automatically.
If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. mGBA 0.9.0 or newer and the latest VBA-M SVNs should be supported. Please follow each emulator's instructions for Joybus connectivity in order to connect to Dolphin.
To connect GBA in game:
- Launch Dolphin, start Animal Crossing.
- There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen.
NES Games: Bad Graphics
NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in 5.0-5874.
Animal Crossing HD Texture Pack
16:9 Aspect Ratio
$16:9 Widescreen 040037A0 3C608000 040037A4 C38337AC 040037A8 4805ACBC 040037AC 3FE38E39 0405E460 4BFA5340
$16:9 Widescreen 8C05F4BC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BD1C 040037AC 3FE38E39 0405F4C0 4BFA42E0 00000000 40000000
$16:9 Widescreen 8C05F37C 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BBDC 040037AC 3FE38E39 0405F380 4BFA4420 00000000 40000000
$16:9 Widescreen 8C05F25C 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BABC 040037AC 3FE38E39 0405F260 4BFA4540 00000000 40000000
$16:9 Widescreen 8C05F1FC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BA5C 040037AC 3FE38E39 0405F200 4BFA45A0 00000000 40000000
$16:9 Widescreen 8C05F0DC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805B93C 040037AC 3FE38E39 0405F0E0 4BFA46C0 00000000 40000000
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode.
$60Hz 000BB6A1 00000009 000EF2C8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
$60Hz 000BB561 00000009 000F0BA8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
$60Hz 000BB441 00000009 000EFCE8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
$60Hz 000BB3E1 00000009 000F0A68 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
$60Hz 000BB2C1 00000009 000EFB68 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Animal Crossing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|r6676||Windows 7||AMD Tri core||NVIDIA GeForce 8800 GT||Runs stable, glitch with text limits at start of new game|
|r7540||Windows 7||Intel Core 2 Duo T6600 @ 2.2 GHz||NVIDIA GeForce 230m GT||Perfect, text limit glitch||GM3000|
|3.0||Windows 7||AMD Phenom 960T @ 4 GHz||ATI Radeon HD 4200||Perfect ~60FPS 1080p||LumbeeChief|
|r7624||Ubuntu 10.04||AMD Phenom II X3 720||NVIDIA GeForce 8800 GT||Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.||keller999|
|3.0-235||Windows 7||AMD Phenom II X4 955 BE||AMD Radeon HD 6570||Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.||Kritis|
|3.0-235||Windows 7||Intel Core i5-2500K @ 3.3 GHz||NVIDIA GeForce GTX 560 Ti||Perfect ~50FPS||Fabolous|
|3.0-436||Windows 8 Consumer Preview||AMD C-50 @ 1 GHz||AMD Radeon HD 6250||Game works great, sticks around at 25FPS.|
|3.0-692||Windows 7||Intel Core i7-2670QM||NVIDIA GeForce GT 540M||Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!|
|3.0-814||Windows 7||Intel Pentium E6700||NVIDIA GeForce GTS 450||100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF||soapgoat|
|3.0-865||Windows 7||Intel Core i5-480M||AMD Radeon HD 6550M||Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|
|3.5-2319||Windows 7||Intel Core i3-2330M @ 2.2 GHz||Intel HD Graphics 3000||Playable, very few glitches, 90%~100% speed.||Oddlyoko2K|
|4.0.2||Windows 7||AMD A4-5300B APU||AMD Radeon HD||Works perfectly, GBA linking untested||220.127.116.11|
|4.0-1487||Windows 7||Intel Core i7-3770K @ 3.5 GHz||NVIDIA GeForce GTX 550 Ti||60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|
|4.0-4163||Ubuntu 14.04||Intel Core i3-3220 @ 3.3 GHz||NVIDIA GeForce GTX 650||Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR||Xerxes|
|4.0-8143||Windows 7||Intel Core i5-3570K @ 3.4 GHz||NVIDIA GeForce GTX 760||Game works perfectly. RealXFB no longer causes issues. GBA Linking works||JMC47|
|4.0-8711||Windows 10||Intel Core i7-6700K @ 4 GHz||NVIDIA GeForce GTX 970||Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA||Shadow19231|
- (60 FPS) Animal Crossing on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
- Animal Crossing [PAL][Gamecube] [Español] Dolphin 5.0 [1080p HD]
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Animal Crossing (Series)
- Japan (Release region)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2001 (Initial release year)
- Life simulation (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (CPU): Intel
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (OS): Linux
- Tested On (GPU): AMD
- Tested On (GPU): Intel
- Tested On (Release): 4.0.2
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games
- Zelda ucode games
- Ships with debugging symbols
- Games with texture packs