Crash Nitro Kart

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Crash Nitro Kart
CrashNitroKart.jpg
Developer(s) Vicarious Visions
Publisher(s) NA/EU/AUS Universal Interactive Studios
JP Konami
Series Crash Bandicoot
Platform(s) GameCube
Release date(s) NA November 11, 2003
EU November 28, 2003
AUS December 3, 2003
JP July 8, 2004
Genre(s) Racing, Action
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 5Stars5.pngEdit rating: Crash Nitro Kart
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Crash Nitro Kart, Crash Bandicoot Bakusou! Nitro Kart in Japan, is the ninth installment in the Crash Bandicoot series. It is an indirect sequel to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.

Emulation Information

Texture Artifacts

Buttons and some character icons are rendered with swapped pixel columns. This is bug in how the game converts palleted PNG assets to C4 textures. It is not a problem with Dolphin. Since 5.0-20789 Dolphin comes with an Action Replay code that can be enabled to fix this issue.

Problems

Missing Graphics

Videos and loading screens are completely black and in-game menus have flickering. To prevent this, set External Frame Buffer to "Real". Fixed with Hybrid XFB in 5.0-5874.

Enhancements

16:9 Widescreen

NA Gecko Code

C2192CE4 00000003
C0030000 2C040001
4182000C C0228A00
EC000072 00000000
04298420 3F400000
0410E010 38600001

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Crash Nitro Kart since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4341 Windows Vista Intel Core 2 Duo E4500 @ 2.2 GHz Intel GMA 945 Unplayable: run smooth at 40-60FPS but have a lot of missing graphics mbc07
r4598 Windows Vista Intel Core 2 Duo E4500 @ 2.2 GHz Intel GMA G35 Playable: 40-60FPS without Audio Throttle, FPS Limit and Watchdog on 60 mbc07
r5691 Windows 7 Intel Core i5-750 @ 4 GHz ATI Radeon HD 5870 Playable: 40-50FPS because of Audio Throttle Slowdowns.
4.0.2 Windows 8.1 Intel Core i7-3630QM @ 2.4 GHz NVIDIA GeForce GT 635M Perfect, micro stuttering in loading screens but full speed in-game mbc07

Gameplay Videos