| Progress Continues
We've already had 12080 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: April 2020 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Digimon World 4
|Digimon World 4|
|Release date(s)|| JP January 6, 2005|
NA June 1, 2005
|Mode(s)||Single-player, Multiplayer (4), Co-op (4)|
|Input methods||GameCube Controller|
Digimon World 4, known in Japan as Digimon World X (デジモンワールド X, Dejimon Wārudo X), is the second Digimon video game on the GameCube video game console. Instead of being a standard role-playing game like the previous Digimon games, Digimon World 4 is an action RPG with hack and slash gameplay, and supports up to four players in cooperative gameplay. The game is loosely based on the Digital Monster X-Evolution film (in fact, the game's opening uses footage from the film itself).
There are no reported problems with this title.
Widescreen AR Code
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use the following AR code.
- Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.
$16:9 Aspect Ratio (Widescreen) 04005100 C0429348 04005104 ED6202F2 04005108 D1630000 0400510C 48124B18 04129C20 4BEDB4E0
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Digimon World 4 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows XP||Pentium E5300 @ 2.6GHz||NVIDIA GeForce 9500 GT||Perfect with 40~60FPS||Bakawaii|