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Gain Ground: Difference between revisions
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Revision as of 04:53, 21 December 2016
Gain Ground | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Virtual Console, Sega Genesis |
Release date(s) | Sega Genesis/Mega Drive NA January 3, 1991 JP January 3, 1991 EU 1990 Virtual Console JP January 30, 2008 EU February 2, 2007 NA February 3, 2007 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
Gain Ground became a sensation overnight as the newest human vs. Android competition. One day, though, the Mother Computer that controlled the androids went crazy and trapped spectators in the Coliseum. Join the group of skilled fighters who are trying to defeat the system, and save those innocent people from a fate worse than death!
Problems
There are no reported problems with this title.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 (Safe) | Avoid stuttering video |
Version Compatibility
The graph below charts the compatibility with Gain Ground since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Sega (Developer)
- Sega (Publisher)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- 1991 (Initial release year)
- Shoot 'em up (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 0 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Untested
- Virtual Console games
- Sega Genesis games