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GameCube Main Menu
|GameCube Main Menu|
|Release date(s)|| JP September 14, 2001|
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002
RU June 27, 2002
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
The GameCube's Main Menu, commonly known as the GameCube BIOS, is the Initial Program Loader (IPL) of the GameCube and its top level interface, allowing the player to load discs, change settings, and manage up to two memory cards at once. To access these features, the player must either hold A on controller 1, have no disc inserted, or have the lid open as the GameCube logo animates.
Dolphin does not include the GameCube Main Menu by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the GameCube Main Menu is fully functional and even capable of launching games.
- 1 Emulation Information
- 2 Problems
- 3 Compatibility
- 4 Version Compatibility
- 5 Testing
- 6 Gameplay Videos
Accessing the Menu
To access the menu, you must first dump a copy of IPL.bin from a console matching the region of the title being emulating; then disable Skip BIOS, load any GameCube game of the appropriate region, and hold A as the GameCube logo animates. Unlike the Wii Menu, there is no way to directly boot to the menu, refer .
To change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc.
Savestates/GameINIs/Cheats Do Not Work
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if you load Super Smash Bros. Melee from the Game List, and then change disc and load Super Mario Sunshine, the game settings from the GameINI, cheats, and even any savestates you make will be for Melee and not Sunshine. So accordingly, by loading the GameCube Main Menu first, the settings, cheats, and savestates are all from/to the IPL, and not the game you wish to run. There is no solution at this time, although Action Replay would allow you to use Action Replay cheat codes only, but only what is available on-disc or on the memory card.
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.
Template:SMissing JP TextTemplate:/s
Missing Music/Incorrect Audio
Needs DSP LLE to prevent screeching audio. Fixed DSP HLE to be more tolerable starting with.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Hold A as the GameCube logo animates|
|LLE||HLE is still inaccurate|
The graph below charts the compatibility with GameCube Main Menu since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8.1||AMD A8-5500 @ 3.2GHz||AMD Radeon HD 7400m||Works fine with said recommended settings. Good for the proper GameCube feeling to your Dolphin Emulator.||JMTestinTest|
|Windows 8.1||Intel Core i5-3210M @ 2.5GHz||NVIDIA GeForce 610M||FPS: 60
Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work.
|Windows 8.1||Intel Core i5-3210M @ 2.5GHz||NVIDIA GeForce 610M||It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!||Wildgoosespeeder|