Geist: Difference between revisions

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(updated the version compatibility based on the game being playable in 3.0-305 and 3.0-765, so, marking this period as "working")
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== Problems ==
== Problems ==
Slow framerate 1 Frame per second
Slow framerate 1 FPS


== Configuration ==
== Configuration ==

Revision as of 20:41, 5 November 2012

Geist
Geist.jpg
Developer(s) n-Space, Inc.
Publisher(s) Nintendo
Platform(s) GameCube
Release date(s) NA August 15, 2005
EU October 7, 2005
AUS November 3, 2005
Genre(s) First-person action-adventure
Mode(s) Single-player, Multiplayer
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Geist
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Geist (early working title: Fear, changed to avoid legal issues with F.E.A.R., an unrelated video game) is a video game for the Nintendo GameCube video game console, released on August 15, 2005, in North America, on October 7, 2005, in Europe, and on November 3, 2005, in Australia. The game was not released in Japan.

A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making Geist the second GameCube game published by Nintendo to receive an M-rating (the first being Eternal Darkness: Sanity's Requiem). In the following years, Nintendo and n-Space worked closely on Geist. The game was first shown at the E3 2003 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed for two years for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure.

The Geist franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel. However, n-Space has announced they are working on a game for the Wii.

Problems

Slow framerate 1 FPS

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Geist since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7283 Windows 7 x64 Intel Core i3-2310M @ 2.1GHz Intel HD Graphics Game boots but runs extremely slowly - 6 frame every few seconds. Honguito98
3.0-204 Windows 7 x64 Intel Core i7-2600K @ 3.4GHz AMD Radeon HD 6990 Game boots but runs extremely slowly - 1 frame every few seconds.
3.0-693 - 765 Windows 7 x64 Intel Core i5-2500k @ 4GHz AMD Radeon HD 6970 Game seems to run great. Tested until end of first cutscene. OpenGL only works in windowed mode. Fullscreen mode crashes on start. Make sure to enable the MMU Speed Hack. Config: DX11, 2xNative, AA:4x, AF:16x, Per-pixel lightning enabled, OpenMP Texture Decoder enabled.
3.0-766 Windows 7 x64 Intel Core i5-2500k @ 4GHz AMD Radeon HD 6970 Game is broken again. Runs very slow. OpenGL seems to be working in Fullscreen mode again though.

Gameplay Videos