Ghost Squad: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Ghost Squad
|image     = [[File:GhostSquad.jpg|300px]]
|image         = [[File:GhostSquad.jpg|300px‎]]
|developer = Sega-AM2, Polygon Magic
|developer     = Sega-AM2<br/>Polygon Magic <small>(Wii port)</small>
|publisher = Sega
|publisher     = Sega
|released  = {{vgrelease|JP=October 23, 2007|NA=November 20, 2007|EU=January 18, 2008|AUS= January 24, 2008}}
|genre         = Rail Shooter
|genre     = Rail shooter
|modes         = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms     = [[Wii]]
|input     = Wii Remote + Nunchuk
|input        = Wii Remote, Nunchuk, Wii Zapper
|forumlink = http://forums.dolphin-emu.org/Thread-wii-ghost-squad--27127
|compatibility = {{RatingsWii|name=Ghost Squad}}
}}
}}


'''''Ghost Squad'''''
Sega’s top-grossing light-gun game, '''''Ghost Squad''''', comes to the [[Wii]] system and replicates the excitement of the arcade experience in your home!.
 
The Ghost Squad is a Special Forces unit established in strict secrecy by the U.N. to combat terrorism and carry out special highly-classified missions without leaving a trace. As an elite member of the Ghost Squad, players will complete dangerous missions such as eliminating terrorist groups, releasing hostages, deactivating bombs, and even rescuing the US President when terrorists hijack Air Force One!
 
Using the Wii Remote or Nintendo’s new Wii Zapper peripheral, players will utilize revolutionary selectable weapons including a high powered rifle, sub machine and shot gun, or even engage in hand-to-hand combat. Exclusive to the [[Wii]] conversion of the game are four-player support, and an online high score leaderboard support via the Nintendo Wi-Fi Connection.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Hang on First Boss</s> ===
In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on {{revision|4.0-3669}}). Should be accounted for with Hybrid XFB in {{revision|5.0-5874}}.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7289|***}}
{{VersionCompatibilityVersion|7289|***|Hangs on first boss}}
{{VersionCompatibilityVersion|5.0-5874|****|First boss hang resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
{{Test Entry|revision=7289|OS=Windows Vista x64|CPU=Intel Q6600|GPU=nVidia GTX 470|result=Playable|tester=SpReeD}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7358|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Playable, but too slow for a shooter|tester=[[User:ultramann|ultramann]]}}
{{testing/entry|revision=7289|OS=Windows 7|CPU=Intel Celeron Dual|GPU=Intel HD Graphics|result=Playable|tester=FIRETIGER}}
{{Test Entry|revision=7564|OS=Windows 7 x64|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Excellent - the game's max speed is 25fps for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times.|tester=[[User:Someone7272|Someone7272]]}}
{{testing/entry|revision=7289|OS=Windows Vista|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 470|result=Playable|tester=SpReeD}}
|}
{{testing/entry|revision=7358|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Playable, but too slow for a shooter|tester=ultramann}}
{{testing/entry|revision=7564|OS=Windows 7|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Excellent - the game's max speed is 25FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times.|tester=Someone7272}}
{{testing/entry|revision=4.0-2299|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 555m|result=Very playable, few slow downs (possibly due to OpenGL?)|tester=Rmpinky}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*
{{VideoGallery
 
|vid1=EY4KHblmG9Q|cap1=Dolphin Emulator 4.0.1 - Ghost Squad (See Description) (1080p HD) - Nintendo Wii
|vid2=__9BXhRSADM|cap2=ghost squad on dolphin emulator
}}
[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 13:47, 2 March 2018

Ghost Squad
GhostSquad.jpg
Developer(s) Sega-AM2, Polygon Magic
Publisher(s) Sega
Platform(s) Wii
Release date(s) JP October 23, 2007
NA November 20, 2007
EU January 18, 2008
AUS January 24, 2008
Genre(s) Rail shooter
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Ghost Squad
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Sega’s top-grossing light-gun game, Ghost Squad, comes to the Wii system and replicates the excitement of the arcade experience in your home!.

The Ghost Squad is a Special Forces unit established in strict secrecy by the U.N. to combat terrorism and carry out special highly-classified missions without leaving a trace. As an elite member of the Ghost Squad, players will complete dangerous missions such as eliminating terrorist groups, releasing hostages, deactivating bombs, and even rescuing the US President when terrorists hijack Air Force One!

Using the Wii Remote or Nintendo’s new Wii Zapper peripheral, players will utilize revolutionary selectable weapons including a high powered rifle, sub machine and shot gun, or even engage in hand-to-hand combat. Exclusive to the Wii conversion of the game are four-player support, and an online high score leaderboard support via the Nintendo Wi-Fi Connection.

Problems

Hang on First Boss

In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on 4.0-3669). Should be accounted for with Hybrid XFB in 5.0-5874.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Ghost Squad since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7289 Windows 7 Intel Celeron Dual Intel HD Graphics Playable FIRETIGER
r7289 Windows Vista Intel Core 2 Quad Q6600 NVIDIA GeForce GTX 470 Playable SpReeD
r7358 Windows 7 AMD Phenom II 720 BE @ 3.2GHz ATI Radeon HD 4850 Playable, but too slow for a shooter ultramann
r7564 Windows 7 AMD Phenom II X4 975 ATI Radeon HD 4890 Excellent - the game's max speed is 25FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times. Someone7272
4.0-2299 Windows 7 Intel Core i7-2670QM @ 2.2GHz NVIDIA GeForce GT 555m Very playable, few slow downs (possibly due to OpenGL?) Rmpinky

Gameplay Videos