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Gladius

From Dolphin Emulator Wiki
Gladius

Developer(s) LucasArts
Publisher(s) NA LucasArts
EU Activision
Platform(s) GameCube
Release date(s) NA November 3, 2003
EU November 28, 2003
Genre(s) Tactical role-playing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5 Edit rating: Gladius
Perfect
GameIDs ,
See also...

Dolphin Forum thread
Open Issues
Search Google
Wikipedia page

An epic gladiatorial saga comes to life. The darkness of the Great War has passed and the lands of Gladius are peaceful once more. Now combat takes place only in the gladiator arenas, where schools from around the world compete for the title of Imperial Champions. Follow the grand saga of two young heroes, Ursula and Valens, as they recruit and train a team of warriors and compete in the gladiator games. Battle with deadly weapons and powerful magic as you learn vital combat tactics while you enhance and customize your own characters. Strategies are nearly endless, with 16 character classes and over 100 unique character types from which to choose.

Problems

There are no reported problems with this title.

Enhancements

16:9 Widescreen Gecko Code

NA

$16:9 Widescreen
040692F8 60000000
0406938C 60000000

EU-English

$16:9 Widescreen
04068BA0 60000000
04068C34 60000000

EU-French

$16:9 Widescreen 
04068C88 60000000
04068D1C 60000000

EU-German

$16:9 Widescreen [Ralf@gc-forever]
04068C20 60000000
04068CB4 60000000

EU-Italian

$16:9 Widescreen 
04068C80 60000000
04068D14 60000000

EU-Spanish

$16:9 Widescreen 
04068C88 60000000
04068D1C 60000000

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.

English

$60Hz
040C10B0 38800000
040C1964 90030154
040C1990 3803DC30

French

$60Hz
040C11BC 38800000
040C1A70 90030154
040C1A9C 38032870

German

$60Hz [Ralf@gc-forever]
040C1154 38800000
040C1A08 90030154
040C1A34 38032310

Italian

$60Hz
040C1194 38800000
040C1A48 90030154
040C1A74 380328B0

Spanish

$60Hz
040C119C 38800000
040C1A50 90030154
040C1A7C 38032830

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Gladius since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
2603-408 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5000 Windows 7 AMD A6-3400M @ 2.4 GHz AMD Radeon HD 6650M Works fine with dual-core enabled. It runs too slow for this machine, though. I played nearly the entire game with no issues other than cutscene audio issues. Starscream
3.0-811 Mac OS X 10.7.5 Intel Core i7 @ 2.2 GHz AMD Radeon HD 6750M Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting. Nolendil
3.5-1101 Mac OS X 10.7.5 Intel Core i7 @ 2.2 GHz AMD Radeon HD 6750M Playable but slow. The framerate is usually around 20-30FPS in-game and 40FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue. Nolendil
5.0-9 Windows 10 x64 Intel Core i5-3570K @ 4.5 GHz NVIDIA GeForce GTX 1070 Running at 100% speed on DX11, x4 internal resolution, no AA/AF. Needs dual core disabled, otherwise the game will hang at the first fight or upon entering the world map for the first time. RealXFB is needed to display videos. Turnspit
5.0-681 Windows 10 x64 Intel Core i5-3570K @ 4.5 GHz NVIDIA GeForce GTX 1070 The last working version for this game at 100% speed with dual core disabled and RealXFB to display videos. Every version afterwards results in a crash on the first battle, no matter which settings are used. Turnspit
5.0-13495 Windows 10 x64 Intel Xeon E3-1245 @ 3.3 GHz NVIDIA GeForce GTS 450 The game still hangs during the tutorial fight, as in issue 10669. Nolendil
5.0-14447 Windows 10 x64 Intel Xeon E3-1245 @ 3.3 GHz NVIDIA GeForce GTS 450 The US version now works fine with the provided patch. I played all available battles up to the second league in Belfort without issue. The frame rate is close to 60FPS most of the time and is still around 50FPS in the worst cases (e.g. showing as much crowd as possible in Pirgos). NB: The FPS drops don't seem to depend on graphics settings but enabling the MMU makes them much more dramatic (down to 20-30FPS). Nolendil

Gameplay Videos

Dolphin Emulator 4.0.2 - Gladius (1080p HD) - Nintendo GameCube
Gladius [Gamecube] Dolphin 4.02 [1080p HD]