Gladius

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Gladius
Gladius.jpg
Developer(s) LucasArts
Publisher(s) LucasArts, Activision
Platform(s) GameCube
Release date(s) NA November 3, 2003
EU November 28, 2003
Genre(s) Tactical role-playing
Mode(s) Single-player, Multiplayer
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Gladius
Starts
GameIDs GLSP64, GLSE64, GLSF64, GLSD64
See also...

Dolphin Forum thread
Open Issues
Search Google
Wikipedia page

Gladius is a tactical role-playing video game developed and published by LucasArts and Activision. It was released in 2003 for the GameCube, Xbox, and PlayStation 2 video game consoles.

Problems

Game Freezes

Works perfectly in r5698. After r5699 game will freeze at points unless dual core is disabled. Due to an unknown revision afterwards, the game fails to boot entirely. Fixed with the merge of the FIFO-BP in 3.5-644.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core Off Results in freezing post r5699

Version Compatibility

The graph below charts the compatibility with Gladius since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-14122 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
style="white-space:nowrap;Expression error: Unrecognized word "r".Expression error: Unrecognized word "r". Windows 7 x64 AMD A6-3400M @ 2.4GHz AMD Radeon HD 6650M Works fine with dual-core enabled. It runs too slow for this machine, though. I played nearly the entire game with no issues other than cut-scene audio issues. Starscream
3.0-811 Mac OS X 10.7.5 Intel Core i7 @ 2.2GHz AMD Radeon HD 6750M Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting. Nolendil
3.5-1101 Mac OS X 10.7.5 Intel Core i7 @ 2.2GHz AMD Radeon HD 6750M Playable but slow. The framerate is usually around 20-30 FPS in-game and 40 FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue. Nolendil

Gameplay Videos