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Go! Go! Hypergrind: Difference between revisions
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m (→Configuration: clean up, replaced: |recompiler â |cpuengine (2)) |
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|hletheipll = | |hletheipll = | ||
|hletheipllnotes = | |hletheipllnotes = | ||
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| | |cpuenginenotes = | ||
|gfxbackend = | |gfxbackend = | ||
|gfxbackendnotes = | |gfxbackendnotes = |
Revision as of 13:28, 4 April 2011
Go! Go! Hypergrind | |
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Developer(s) | Poponchi |
Publisher(s) | Atlus |
Platform(s) | GameCube |
Genre(s) | Sports, Skateboarding |
Mode(s) | Single-player, Multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Go! Go! Hypergrind
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Go! Go! Hypergrind since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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