Go Play Lumberjacks
|Go Play Lumberjacks|
|Developer(s)||Panic Button Games|
|Publisher(s)||NA Majesco Entertainment|
EU Digital Tainment Pool
|Release date(s)||NA June 9, 2009|
EU July 15, 2009
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Wii Balance Board|
Players let the sawdust fly as they climb, chop, saw and logroll their way to victory in Go Play Lumberjacks! Using the Wii Remote as the ultimate timber-cutting contest tool, players test their skills through 15 events in five categories, including Axe Throwing, Climbing, Water Events and more. Gamers take on the role of a peg-legged pirate, a nimble ninja and 13 other characters, or they can unlock their own Mii while earning new pieces of gear. With four-player party competition and Wii Balance Board compatibility, even friends and family can join in the outdoor fun!
Wii Balance Board
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
- In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
- Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Go Play Lumberjacks since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: