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Go Vacation
Go Vacation | |
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Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release date(s) | JP October 20, 2011 NA October 11, 2011 EU November 4, 2011 AUS November 17, 2011 |
Genre(s) | Sports |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Wii Balance Board |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Go Vacation encourages parents and kids to participate together with simple gameplay, multiple challenges, and hours of fun for the whole family! There’s never a dull moment when you Go Vacation! Welcome to Kawawii Island, a paradise vacation destination with dozens of exciting activities for the entire family! Check in from the comfort of your own home and explore the island at your own pace, taking in the snow, sun, city, beach, and more, all on one island. Want to explore the island? Go horseback riding around the mountain, ride jet-skis along the beach, or just take a long car ride on the island. Embark on thrilling adventures like sky diving, surfing, and white water rafting or grab your friends and family for some relaxing miniature golf, horseback riding, or fishing.
Problems
Avatar Sometimes Blacks Out
After the end of an event, sometimes an avatar's face may not show up next to their name, instead being replaced by a black square. Use DISABLE Store EFB Copies to Texture Only to avoid this. This usually occurs during longer minigames where it's more likely the EFB Copy will need to be regenerated.
Photo Opportunities
All pictures will come out black unless "Store EFB Copies to Texture" is unchecked.
Flickering during Certain Victory/Defeat Screens
Pie Toss, Mole Panic, Power Boxer and likely others show off-screen rendering in-between valid frames. To fix, enable Virtual-XFB. Only certain minigames are afflicted with this bug.
Flickering at Top of Screen
Certain minigames (such as Power Boxing) will have flickering at the top edge of the screen if VirtualXFB is enabled. Enabling "Crop" crops this part of the screen. If you cannot use Crop, RealXFB OR noXFB will fix the issue, but the minigame's summary screen will require some sort of XFB to render properly.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Store EFB Copies to Texture Only | Off | Allow photo capture and correct black avatar icons |
Version Compatibility
The graph below charts the compatibility with Go Vacation since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-424 | Windows 10 | Intel Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 1070 | Plays great. One of my favorite Wii games so far. Great with multiple players or as a single player experience. | JMC4789 |
^5.0 | Windows 10 | Intel Core i5-6400 @ 3.3GHz | NVIDIA GeForce GTX 970 | Settings: DX11, 6x Native Resolution (for 4k), AA = 8x MSAA, AF = 16x. The game has a 30fps cap (because of its open world and the graphics that push the Wiis hardware). Unfortunately this cap is not removable in dolphin. The game runs perfectly @ 30fps and doesn’t crash/stutter. I can’t see any bugs. | Sam1 |
Gameplay Videos
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2011 (Initial release year)
- Sports (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii MotionPlus (Input supported)
- Wii Balance Board (Input supported)
- 4 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games