Goblin Commander: Unleash the Horde

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Goblin Commander: Unleash the Horde
Goblin Commander-Unleash the Horde.jpg
Developer(s) Jaleco Entertainment
Publisher(s) Jaleco Entertainment
Platform(s) GameCube
Release date(s) NA December 16, 2003
EU July 16, 2004
Genre(s) Action, Real-time strategy
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Goblin Commander: Unleash the Horde
Playable
GameIDs
See also...

Dolphin Forum thread
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Goblin Commander: Unleash the Horde calls upon your skill and courage to destroy the enemy, pillage the enclaves, and scorch the earth. With a horde of specialized goblin warriors at your command, you can wage war in single-player and multiplayer modes. Design a custom army from over 25 different goblins with melee, ranged, elemental, acid, and magical combat specialties. You can even take direct control of giant titans, powerful turrets, and battle-ready vehicles to cause reckless mayhem across the lands.

Problems

Invisible Goblins

Some goblins bodies are not rendered, resulting in floating weapons and armor.

Gaps in Images

Some large images have pixel wide gaps in them. This can be seen in the opening publisher logo and title image.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Goblin Commander: Unleash the Horde since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos