Godzilla: Destroy All Monsters Melee: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title = 'Godzilla: Destroy All Monsters Melee'
|developer = Pipeworks Software
|developer = [[Pipeworks Software]]
|publisher = Atari
|publisher = [[Atari]]
|released = {{vgrelease|NA=October 8, 2002|PAL=November 15, 2002|JP=December 12, 2002}}
|released = {{vgrelease|NA=October 8, 2002|PAL=November 15, 2002|JP=December 12, 2002}}
|genre = [[Fighting game|Fighting]]
|genre = Fighting
|modes = [[Single-player]], [[Multiplayer video game|Multiplayer]]
|modes = Single-player, Multiplayer
|ratings = {{vgratings|ESRB=T|OFLCA=PG|ELSPA=11+|CERO=A|PEGI=7+}}
|ratings = {{vgratings|ESRB=T|OFLCA=PG|ELSPA=11+|CERO=A|PEGI=7+}}
|platforms = [[Nintendo GameCube]]
|platforms = [[GameCube]]
|image = [[File:Godzilla-_Destroy_All_Monsters_Melee.png|300px]]
}}
}}
'''''Godzilla: Destroy All Monsters Melee''''' is a fighting video game produced by Pipeworks Software, Inc. and released for the Nintendo [[GameCube]] on October 8, 2002. The game was later released for the Xbox in North America on April 16, 2003. The plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.
== Problems ==


'''''Godzilla: Destroy All Monsters Melee''''' is a fighting video game that was released on October 8, 2002. It was developed by Pipeworks Software, Inc. for the Nintendo GameCube and released later for the Xbox in North America. The game's title is taken from the 1968 film Destroy All Monsters. The players can assume control of several giant monsters from the Godzilla film series. The plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
}}
 
== Version Compatibility ==
{{VersionCompatibility}}
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<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core i5 750 @ 3.4GHz|GPU=nVidia GeForce GTX 260|result=Perfect gameplay with minor texture glitches|tester=TingPing}}
{{testing/entry|revision=7484|OS=Windows 7 x64|CPU=Intel Core i5 750 @ 3.4GHz|GPU=nVidia GeForce GTX 260|result=Perfect gameplay with minor texture glitches|tester=|tester=TingPing}}
{{testing/end}}
 
== Gameplay Videos ==
 


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Fighting games]]
[[Category:Multiplayer games]]

Revision as of 08:48, 9 September 2011

Godzilla: Destroy All Monsters Melee
File:Godzilla- Destroy All Monsters Melee.png
Developer(s) Pipeworks Software
Publisher(s) Atari
Platform(s) GameCube
Release date(s) JP December 12, 2002
NA October 8, 2002
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
Compatibility 4Stars4.pngEdit rating: Godzilla: Destroy All Monsters Melee
Playable
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Godzilla: Destroy All Monsters Melee is a fighting video game produced by Pipeworks Software, Inc. and released for the Nintendo GameCube on October 8, 2002. The game was later released for the Xbox in North America on April 16, 2003. The plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Godzilla: Destroy All Monsters Melee since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7484 Windows 7 x64 Intel Core i5 750 @ 3.4GHz nVidia GeForce GTX 260 Perfect gameplay with minor texture glitches TingPing

Gameplay Videos