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GoldenEye: Rogue Agent
GoldenEye: Rogue Agent | |
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Developer(s) | EA Los Angeles, EA Tiburon |
Publisher(s) | Electronic Arts |
Series | James Bond |
Platform(s) | GameCube |
Release date(s) | NA November 22, 2004 EU December 3, 2004 JP January 13, 2005 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
GoldenEye: Rogue Agent (aka GoldenEye: Dark Agent (ゴールデンアイ ダークエージェント) in Japan) is a James Bond video game developed and published by Electronic Arts. The player takes the role of an ex-MI6 agent who is recruited by Auric Goldfinger, a member of a powerful unnamed criminal organization, to assassinate his rival Dr. No. Several other characters from the Bond film series make appearances throughout the game in a non-canonical setting, including Pussy Galore, Oddjob, and Xenia Onatopp as well as Francisco Scaramanga, playing a Q type character with the voice and likeness of Christopher Lee, who played the same character in 1974's The Man with the Golden Gun.
Emulation Information
16:9
GoldenEye: Rogue Agent has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
VP6 Videos
GoldenEye: Rogue Agent uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Manual Texture Sampling | On | Render VP6 video |
Version Compatibility
The graph below charts the compatibility with GoldenEye: Rogue Agent since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6257 | Windows 7 | Intel Core i7-930 @ 3.53 GHz | ATI Radeon HD 5770 | In game nearly perfect | |
4.0-2739 | Windows 7 | AMD Athlon II X4 635 @ 2.9 GHz | AMD Radeon HD 5800 | Full speed no glitches seen. Multiplayer works too. Perfect. | |
4.0-4647 | Windows 7 | Intel Core i7-4790K | NVIDIA GeForce GTX 780 Ti | Game runs fine, but videos appear broken and unwatchable | |
4.0-9135 | Windows 10 | Intel Core i5-6600k @ 4.7 GHz | AMD Radeon R9380 | No special setting were required for this game to be fully playable. Nothing I could see jumps out as a graphical glitch. Even the videos played properly. | cammelspit |
Gameplay Videos
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- EA Los Angeles (Developer)
- EA Tiburon (Developer)
- Electronic Arts (Publisher)
- James Bond (Series)
- North America (Release region)
- Europe (Release region)
- Japan (Release region)
- 2004 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Manual Texture Sampling (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games
- Two Disc games