GoldenEye 007: Difference between revisions

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{{testing/entry|revision=5411|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=ATI Radeon HD 5770 1GB|result=[http://www.youtube.com/watch?v=NoVVDn4qeKg GoldenEye 007 on Dolphin Emulator (720p)]|tester=}}
{{testing/entry|revision=6316|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3233MHz|GPU=nVidia GeForce GTX 470 1GB|result=[http://www.youtube.com/watch?v=5y0Hmu1eGmw GoldenEye 007 Wii  (Dolphin Emulator)]|tester=|tester=}}
{{testing/entry|revision=6316|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3233MHz|GPU=nVidia GeForce GTX 470 1GB|result=[http://www.youtube.com/watch?v=5y0Hmu1eGmw GoldenEye 007 Wii  (Dolphin Emulator)]|tester=}}
{{testing/entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=25-45fps at first map,[http://www.youtube.com/watch?v=6-K8eRbhcSY GoldenEye 007 (Wii) on Dolphin Emulator (1080P)]|tester=|tester=}}
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{{testing/entry|revision=6727|OS=Windows 7 x64|CPU=Intel Core i5-750 @ 2.8GHz|GPU=nVidia GeForce 8600 GT 256MB|result=[http://www.youtube.com/watch?v=PYQLkgaZVT4 GoldenEye 007 on Dolphin R6727 Emulator]|tester=|tester=}}
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{{testing/entry|revision=7325|OS=Linux Debian x86_64|CPU=AMD Phenom II X6 @ 2.8GHz|GPU=nVidia GeForce 8600 GT 512MB|result=Too slow for the moment: 10-15fps|tester=}}
{{testing/entry|revision=7451|OS=Mac OS X 10.6.7|CPU=Intel Core i3 @ 3.2GHz|GPU=ATI Radeon HD 5670|result=Averages 70% speed, graphics glitches when reloading|tester=|tester=}}
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{{testing/end}}
{{testing/end}}



Revision as of 09:58, 9 September 2011

GoldenEye 007
File:James Bond Golden Eye 007.gif
Developer(s) Eurocom
Publisher(s) Activision
Series James Bond
Platform(s) Wii
Genre(s) First-Person Shooter
Mode(s) Single-Player, Multiplayer
Input methods Wii Remote, Nunchuk
Compatibility 4Stars4.pngEdit rating: GoldenEye 007
Playable
GameIDs
See also...

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GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii, and the Nintendo DS handheld game console. It is based on the 1995 James Bond film GoldenEye. The game was officially announced by Nintendo at their E3 2010 conference presentation. A Nintendo DS version was also in development and was to be produced by n-Space. The game was released on November 2nd, 2010, as was another Bond game, Blood Stone.

Problems

Gamecube Controller Config

To use a Wiimote, Under Config > GameCube Port 1 must be set to <Nothing>.

Wiimote Controller Config

To use a Gamecube Controller, Under Wiimote Settings > Wiimote 1 must be set to <None>.

Crash With Some Guns

A crash occurs when some guns are shot, disable "Load Native Mipmaps" to address this.


Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with GoldenEye 007 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5411 Windows 7 x64 AMD Phenom II X4 965 @ 3.4GHz ATI Radeon HD 5770 1GB GoldenEye 007 on Dolphin Emulator (720p)
r6316 Windows 7 x64 Intel Core i7-950 @ 3233MHz nVidia GeForce GTX 470 1GB GoldenEye 007 Wii (Dolphin Emulator)
r6569 Windows 7 x64 AMD Phenom II X4 @ 3.7GHz ATI Radeon HD 5770 1GB 25-45fps at first map,GoldenEye 007 (Wii) on Dolphin Emulator (1080P)
r6727 Windows 7 x64 Intel Core i5-750 @ 2.8GHz nVidia GeForce 8600 GT 256MB GoldenEye 007 on Dolphin R6727 Emulator
r7325 Linux Debian x86_64 AMD Phenom II X6 @ 2.8GHz nVidia GeForce 8600 GT 512MB Too slow for the moment: 10-15fps
r7451 Mac OS X 10.6.7 Intel Core i3 @ 3.2GHz ATI Radeon HD 5670 Averages 70% speed, graphics glitches when reloading

Gameplay Videos