Gotcha Force: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:Gotcha_Force_Coverart.png|300px]]
|image     = [[File:Gotcha_Force_Coverart.png|300px]]
|developer     = Capcom
|developer = Capcom
|publisher     = Capcom
|publisher = Capcom
|released       = {{vgrelease|JP=November 27, 2003}}{{vgrelease|NA=December 3, 2003}}{{vgrelease|EU=February 20, 2004}}{{vgrelease|AUS=November 29, 2007}}
|released = {{vgrelease|JP=November 27, 2003|NA=December 3, 2003|EU=February 20, 2004|AUS=November 29, 2007}}
|genre         = Third-person shooter
|genre     = Third-person shooter
|modes         = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms     = [[GameCube]]
|input     = GameCube Controller
|input        = GameCube controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-gotcha-force
}}
}}
'''''Gotcha Force''''' (ガチャフォース) is a 3D fighter/shooter releasedfor the [[Nintendo GameCube]]. The game received mediocre reviews from critics, as well as a lack of advertising, though it remains a cult classic with numerous high fan reviews.


Capcom themselves seem to consider the game as one of their favorites, as the official Japanese site is stocked with concept art, screenshots of the developers messing around, and videos. There is a toy and manga line in Japan though it is extremely rare.
The lid to the toy box has blown off its hinges and the toys are ready to rumble in '''''Gotcha Force''''' ('''''ガチャフォース'''''). It's toy versus toy in this over-the-top 3D action shooter. You can create your own fighting force with over 100 unique characters. Up to four players can battle for control in four-player battle mode or two against two. Play against your friends or work together to defeat your evil foes. For more characters, you can trade with your teammate to assemble a powerful unit and roll on to victory.


In March of 2012, Capcom re-released Gotcha Force in Japan 9 years after its original release which again stirred talk of a possible future sequel to come.
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Force 20 Glitch Invalid Reads ===
With Dolphin default settings, a glitch commonly called the "Force 20 Glitch" does not work properly in Dolphin. While the behavior is fairly close to console, Dolphin is actually too lenient and will often continue when the real game would crash. As well, it may throw up "Invalid Read" errors that can be pushed through.


== Problems ==
For proper behavior, Enable MMU is required. **Note**: This glitch can corrupt the emulated memory card, so be very careful when performing the glitch with or without MMU.
 
}}}}
 
== Enhancements ==
=== Widescreen ===
The Widescreen Hack has issues with 2D scaling and position. The PAL version was made by Ralf.
==== NTSC-U ====
<pre>
C220B90C 00000003
3C803FAB 90810024
C0A10024 EFA500B2
60000000 00000000
C20975B8 00000004
3C803B19 6084999A
90830F40 3C80BF40
60840000 90830F4C
38800001 00000000
C2051688 00000004
3C803B19 6084999A
90830F40 3C80BF40
60840000 90830F4C
38800001 00000000
</pre>
==== PAL http://www.gc-forever.com/forums/viewtopic.php?f=38&t=3352 ====
<pre>
042C91A4 3FE38E39
042C9214 3FE38E39
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|mmu = On
|mmunotes = Allows proper "Force 20 Glitch" Behavior
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3286|****}}
{{VersionCompatibilityVersion|3286|****|}}
{{VersionCompatibilityVersion|5.0-540|*****|Proper "Force 20 Glitch" Behavior with MMU Enabled}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 31: Line 64:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-3858|OS=Windows 10|CPU=AMD A6-3420m|GPU=AMD Radeon 7670m|result=74-100% speed (if there are certain borgs on the map), no issues, no settings changed. I'll keep tweaking, try to get 100% speed all the time.|tester=titegtnodI}}
{{testing/entry|revision=5.0-12247|OS=Windows 10|CPU=Intel Core i7-10750H 2.6GHz|GPU=NVIDIA GeForce RTX 2070 Max-Q|result=Runs flawlessly at 100% speed (60FPS) during gameplay. Played with Widescreen Hack AR Code. Settings: Direct3D 11 at 3x Native, 2x MSAA, 1x AF.|tester=MasterBlaster}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=ZFQgVPQDaHY Gotcha Force On Dolphin SVN 3286]
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=ZFQgVPQDaHY|cap1=Gotcha Force On Dolphin SVN 3286 (480p)
|vid2=F67mLTn7zZU|cap2=Dolphin Emulator 4.0.2 - Gotcha Force (1080p HD) - Nintendo GameCube
|vid3=9a__l3VZCGw|cap3=Gotcha Force - Gamecube Gameplay 1080p60 (Dolphin GC/Wii Emulator. 4.0-6811.)
|vid4=G5zQioZRGBA|cap4=Gotcha Force [Gamecube] Dolphin 5.0 [1080p60 HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Third-person shooter games]]
[[Category:Shooter games]]

Revision as of 02:18, 25 August 2020

Gotcha Force
Gotcha Force Coverart.png
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) GameCube
Release date(s) JP November 27, 2003
NA December 3, 2003
EU February 20, 2004
AUS November 29, 2007
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Gotcha Force
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

The lid to the toy box has blown off its hinges and the toys are ready to rumble in Gotcha Force (ガチャフォース). It's toy versus toy in this over-the-top 3D action shooter. You can create your own fighting force with over 100 unique characters. Up to four players can battle for control in four-player battle mode or two against two. Play against your friends or work together to defeat your evil foes. For more characters, you can trade with your teammate to assemble a powerful unit and roll on to victory.

Problems

Force 20 Glitch Invalid Reads

With Dolphin default settings, a glitch commonly called the "Force 20 Glitch" does not work properly in Dolphin. While the behavior is fairly close to console, Dolphin is actually too lenient and will often continue when the real game would crash. As well, it may throw up "Invalid Read" errors that can be pushed through.

For proper behavior, Enable MMU is required. **Note**: This glitch can corrupt the emulated memory card, so be very careful when performing the glitch with or without MMU.

Enhancements

Widescreen

The Widescreen Hack has issues with 2D scaling and position. The PAL version was made by Ralf.

NTSC-U

C220B90C 00000003
3C803FAB 90810024
C0A10024 EFA500B2
60000000 00000000
C20975B8 00000004
3C803B19 6084999A
90830F40 3C80BF40
60840000 90830F4C
38800001 00000000
C2051688 00000004
3C803B19 6084999A
90830F40 3C80BF40
60840000 90830F4C
38800001 00000000

PAL http://www.gc-forever.com/forums/viewtopic.php?f=38&t=3352

042C91A4 3FE38E39
042C9214 3FE38E39

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Game Properties

Config Setting Notes
Enable MMU On Allows proper "Force 20 Glitch" Behavior

Version Compatibility

The graph below charts the compatibility with Gotcha Force since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-3858 Windows 10 AMD A6-3420m AMD Radeon 7670m 74-100% speed (if there are certain borgs on the map), no issues, no settings changed. I'll keep tweaking, try to get 100% speed all the time. titegtnodI
5.0-12247 Windows 10 Intel Core i7-10750H 2.6GHz NVIDIA GeForce RTX 2070 Max-Q Runs flawlessly at 100% speed (60FPS) during gameplay. Played with Widescreen Hack AR Code. Settings: Direct3D 11 at 3x Native, 2x MSAA, 1x AF. MasterBlaster

Gameplay Videos