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Gradius II: Gofer's Ambition (TurboGrafx-16)
|Gradius II: Gofer's Ambition|
|Platform(s)||Virtual Console, TurboGrafx-16|
|Release date(s)|| PC Engine Super CD-ROM²|
JP December 18, 1992
JP November 13, 2007
EU/AUS May 2, 2008
NA October 20, 2008
|Genre(s)||Shoot 'em up|
|Input methods||Wii Remote|
|GameIDs||QADJ18, QADL18, QADN18|
In Gradius II: Gofer's Ambition return to the role of the pilot of the Vic Viper spaceship to battle the second onslaughts of the Bacterion Empire, under the new leadership of Gofer, the giant head. Gradius II has kept the gameplay from the original game, but infused it with enhancements brought from the spin-off, Salamander (Life Force). This is primarily evident in two of the weapons configurations that are selectable. Another first in the series was the inclusion of the "boss rush" (also known as "boss parade" or "boss alley"), a level designed entirely with only boss confrontations.
There are no reported problems with this title.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)||Avoid stuttering video|
The graph below charts the compatibility with Gradius II: Gofer's Ambition since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8||Intel Core 2 Duo T7100 @ 1.8GHz||Mobile Intel 965 Express Chipset||Minor graphical or audio glitches.||Jogait|