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Guilty Gear XX ^ Core
|Guilty Gear XX ^ Core|
|Developer(s)||Arc System Works|
|Publisher(s)||JP Arc System Works|
NA Aksys Games
EU/AUS 505 Games
|Series||Guilty Gear XX|
|Release date(s)||JP July 26, 2007|
NA October 15, 2007
EU February 29, 2008
AUS March 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote + Nunchuk, Classic Controller, GameCube Controller|
The newest incarnation of the popular fighting game franchise, Guilty Gear XX ^ Core (ギルティギア イグゼクス アクセントコア Giruti Gia Iguzekusu Akusento Koa) returns with its trademark high-resolution graphics along with an entirely retuned fighting system, new stages, new characters, graphics, voices and the ability to create matches between old and new characters in the Generations Mode.
Controller Map Overlap
Guilty Gear XX ^ Core is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Guilty Gear XX ^ Core since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows XP||Intel Core 2 Duo e7400 @ 2.8 GHz||NVIDIA GeForce GTS 250||Game runs full-speed. Biggest problem is there is a texture problem in the background of stages. As you can see weird blue and yellow squares appear. I had a friend try out his pal version and it too gave similar bug. Safe Texture must be enabled or background is really bugged. Besides that small issue and the one at the first start menu everything is smooth and perfect.||jedikevin20|