Guilty Gear XX ^ Core Plus

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Guilty Gear XX ^ Core Plus
GuiltyGearXXAccentCorePlusWii.jpg
Developer(s) Arc System Works
Publisher(s) NA Aksys Games
EU Zen United
Series Guilty Gear XX
Platform(s) Wii
Release date(s) NA May 12, 2009
EU May 20, 2011
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Guilty Gear XX ^ Core Plus
Perfect
GameIDs R3NPH3, R3NEXS
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The fighting franchise that launched an entirely new style of fighting games is celebrating its 10th anniversary with the most complete and definitive version of Guilty Gear XX ^ Core Plus. Follow the stories of the 25 crazy combatants and dish out a mind-numbing amount of insane combos that the series is known for. Discover the back story to all of your favorite characters in the Guilty Gear mythos, with fully voiced dialogue. Accent Core Plus marks the return of fan favorites Kliff Undersn and Justice, rounding out the cast of 25 playable characters. Create a three-man team in Versus Mode to find out which characters are the ultimate Guilty Gear team-up. Level up your character's abilities and traits in the re-tuned Survival Mode.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Guilty Gear XX ^ Core Plus since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11050 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5-397 openSuSE 12.2 AMD Phenom II 1090T @ 3.6GHz AMD Radeon HD 5870 Perfect Delayline
4.0-617 Windows 7 AMD Phenom II 975 @ 4.12GHz AMD Radeon R9 290 D3D backend, progressive scan, EURGB, and OpenMP texture decoder enabled, using DSP LLE, running at 2.5x internal resolution in fullscreen at 1680x1050. Flows excellently at a constant 60FPS with no glitches, bugs or slowdowns. incassum

Gameplay Videos