Guitar Hero: Metallica: Difference between revisions

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|developer = Neversoft, Budcat Creations
|developer = Neversoft, Budcat Creations
|publisher = Activision
|publisher = Activision
|series    = ''Guitar Hero'' (expansions)
|series    = Guitar Hero
|released  = {{vgrelease|NA=March 29, 2009|AUS=May 27, 2009|PAL=May 29, 2009}}
|released  = {{vgrelease|NA=March 29, 2009|AUS=May 27, 2009|EU=May 29, 2009}}
|genre    = Rhythm
|genre    = Rhythm, Music
|modes    = Single-player, multiplayer
|modes    = Single-player, Multiplayer (4), Online (8)
|input    = Guitar controller, Drum controller, Microphone
|input    = Wii Remote, Guitar Controller, Drum Controller, USB Microphone
|forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-metallica--26885
|forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-metallica--26885
}}
}}


'''''Guitar Hero: Metallica''''' is a music video game developed by Neversoft and distributed by Activision. The game was released in North America on the PlayStation 3, [[Wii]], and Xbox 360 on March 29, 2009 and on PlayStation 2 on April 14, 2009, with a European release in May 2009. ''Guitar Hero: Metallica'' is the second game of the ''Guitar Hero'' series to focus on the career and songs of one band following [[Guitar Hero: Aerosmith]].
Nothing Else Matters, because '''''Guitar Hero: Metallica''''' will focus on the career and songs of Metallica. With 28 Metallica songs and 21 other songs that influenced the band, fans will love to Ride The Lightning playing guitars, drums, and singing vocals alongside Kirk Hammett, Lars Ulrich, James Hetfield, and Robert Trujillo. So Hit The Lights, put some Whiskey In The Jar and be the Hero of the Day!
 
== Emulation Information ==
=== Required Mic ===
This title requires a USB microphone.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Hang Post First Song</s> ===
A hang occurs after completing a song making progression impossible. Refer {{Issue|10660}}. Fixed between {{revision|5.0-5931}} and {{revision|5.0-7307}}.
=== Video ===
Videos have odd corrupt limes.
=== Invisible Band Logos ===
Band Logos may not appear properly unless '''EFB Copies to Texture Only''' is disabled.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend = Direct3D9
|gfxbackendnotes = Use this backend for better speeds.
|efbcopy = EFB Copy to Texture
|efbcopynotes = For less graphical issues use EFB Copy to Texture instead of RAM. If you use RAM the videos will look awful and kinda garbled. Texture doesn't suffer from any major issues other then you can't see which band logo you have chosen.
|dspengine = HLE
|dspenginenotes = DSP LLE should be used for musical games like this were sound and music is important but it lags quite a lot even on high-end PCs, mostly on stages where there is huge crowds and a lot of things going on. Even though the sound crackles and things get out of sync for just a little bit, HLE is still recommended for this game.
However there might be a way to play it smoothly with DSP LLE and that is if all songs are completed and all stages unlocked. Then you might be able to chose a certain studio room with no crowd and nice effects to bog things down. I tried this on quickplay and got lucky to end up just in that special studio room and things went smooth.
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-830|****}}
{{VersionCompatibilityVersion|7689|***|}}
{{VersionCompatibilityVersion|3.0-830|****|}}
{{VersionCompatibilityVersion|5.0-5931|***|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7689|OS=Windows 7 x64|CPU=Intel i3-2100 Sandy Bridge @ 3.1GHz|GPU=nVidia GeForce 9800 GTX+|result=distorted sound + lag|tester=djlastnight}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce 9800 GTX+|result=distorted sound + lag|tester=djlastnight}}
{{testing/entry|revision=3.0-830 x64|OS=Windows 7 Ultimate SP1 x64|CPU=Intel Core i7-3770K Ivy Bridge @ 3.5GHz (3.9GHz Turbo Boost)|GPU=ATi Radeon HD 6950 2GB|result=Actually plays pretty good now days, this is a game I think would work greatly with the upcoming AX HLE implementation|tester=Duke Nukem}}
{{testing/entry|revision=3.0-830|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=ATI Radeon HD 6950 2GB|result=Actually plays pretty good now days, this is a game I think would work greatly with the upcoming AX HLE implementation|tester=Duke Nukem}}
{{testing/entry|revision=4.0-3327|OS=Windows 8.1|CPU=Intel Core i7-3770 @ 3.9GHz|GPU=AMD Radeon HD7850 2GB|result=Audio Desync is fixed|tester=BrenoPCGamer}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce GTX 650|result=60 FPS in all game, without any stuttering. Skip EFB Access from CPU enabled to make consistent framerate. Using DirectX 12, 3x native resolution, 16x anisotropic filtering, 8x MSAA.|tester=jonasbantunes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=jFRQRbx05A4|cap2=Guitar Hero Metallica on Dolphin 4.0-3327
}}


{{Navigation Guitar Hero}}
{{Navigation/Guitar Hero}}


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Rhythm games]]
[[Category:Multiplayer games]]

Revision as of 18:50, 5 June 2019

Guitar Hero: Metallica
GHMetallica.jpg
Developer(s) Neversoft, Budcat Creations
Publisher(s) Activision
Series Guitar Hero
Platform(s) Wii
Release date(s) NA March 29, 2009
EU May 29, 2009
AUS May 27, 2009
Genre(s) Rhythm, Music
Mode(s) Single-player, Multiplayer (4), Online (8)
Input methods Wii Remote, Guitar Controller, Drum Controller, USB Microphone
Compatibility 4Stars4.pngEdit rating: Guitar Hero: Metallica
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Nothing Else Matters, because Guitar Hero: Metallica will focus on the career and songs of Metallica. With 28 Metallica songs and 21 other songs that influenced the band, fans will love to Ride The Lightning playing guitars, drums, and singing vocals alongside Kirk Hammett, Lars Ulrich, James Hetfield, and Robert Trujillo. So Hit The Lights, put some Whiskey In The Jar and be the Hero of the Day!

Emulation Information

Required Mic

This title requires a USB microphone.

Problems

Hang Post First Song

A hang occurs after completing a song making progression impossible. Refer issue 10660. Fixed between 5.0-5931 and 5.0-7307.

Video

Videos have odd corrupt limes.

Invisible Band Logos

Band Logos may not appear properly unless EFB Copies to Texture Only is disabled.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Guitar Hero: Metallica since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21393 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7689 Windows 7 Intel Core i3-2100 @ 3.1GHz NVIDIA GeForce 9800 GTX+ distorted sound + lag djlastnight
3.0-830 Windows 7 Intel Core i7-3770K @ 3.5GHz ATI Radeon HD 6950 2GB Actually plays pretty good now days, this is a game I think would work greatly with the upcoming AX HLE implementation Duke Nukem
4.0-3327 Windows 8.1 Intel Core i7-3770 @ 3.9GHz AMD Radeon HD7850 2GB Audio Desync is fixed BrenoPCGamer
5.0 Windows 10 Intel Core 2 Quad Q9505 @ 2.83GHz NVIDIA GeForce GTX 650 60 FPS in all game, without any stuttering. Skip EFB Access from CPU enabled to make consistent framerate. Using DirectX 12, 3x native resolution, 16x anisotropic filtering, 8x MSAA. jonasbantunes

Gameplay Videos